Despite being the third Assassin's Creed game in three years, Ubisoft says it's targeting 90-plus review scores for 2011's Revelations.
Speaking to Game Informer, creative director Alexandre Amancio suggested the game was no rush job. He said Revelations has been in the planning stages for over a year, even if the production stage only takes about 12 months, with the workload split between multiple studios.
"The Montreal studio is a huge studio with close to 2000 people I think, not all working on Assassin's Creed but we have quite a large chunk.
"We also have other studios across the globe that co-operate in these productions, different segments and different systems in the game are actually developed by different satellite studios.
"We have Quebec City that does different elements, we have Singapore that does other, we have Annecy in France, we have Bucharest, Massive in Sweden. So it's actually a global effort."
While he acknowledged that it's a challenging process co-ordinating a global production team, Amancio said Ubisoft is aiming for top end review scores.
"On Assassin's Creed we really pride ourselves in delivering high-quality games, we aim for 90-plus every time and we take that very seriously.
"Production itself takes about a year, but keep in mind we've planned it in advance, plus, It's not like a hundred people crunching it for a year. It's a huge team across many studios with different types of expertise and we fit them all together."
Assassin's Creed Revelations gameplay details hit the net last week.