E3 2011's Most Anticipated: Dark Souls

CVG E3 2011 Awards: Vote for the games that most excite you!

The games on show at E3 2011 are some of the best in living memory. So you really owe it to yourself to vote in CVG's inaugural E3 2011 Awards... in the Most Anticipated Title category.


Shortly before the show, we'll work out which of these 60 special E3 game previews have enjoyed the most page views, Facebook 'Likes', ReTweets and poll votes (see below) and crown our first victor at the Los Angeles event. Shower your favourites in love!

Game: Dark Souls
Publisher: Namco Bandai
Likelihood of E3 2011 showing: Certain

Dark Souls director Hidetaka Miyazaki has a digital picture frame on his desk that cycles through comments players made about Demon's Souls. Both positive and negative thoughts are thrown in there in an endless cycle of gamers' wishes, meaning the man in charge of the project is never more than an upward glance away from knowing what you, the gamer, wants.

For a game that thrives on its unique community features it's only fitting the players should play a big part. For those not in the know, Demon's Souls was a PS3 action-RPG with a unique approach to online features.

Players could leave helpful hints and warnings on the ground in their single-player adventures for other, single-player gamers, to read in theirs. As well as these tips, gamers could replay other adventurers' last few seconds before death to help avoid ambushes. And then there was the ability to invade somebody else's game entirely, and actually become their boss.

Dark Souls takes these features and runs with them. Building on the ability to leave helpful messages on the ground for other players, it's now possible to leave items too. Players can light beacons of sanctuary to draw other gamers' attentions and drop heath vials for hard-up fighters.

In cold lands where the only place to rest is by warm campfires, people can ignite fire beacons to aid weary gamers in other single player games around the globe. If that all sounds a little goody-goody then From Software's letting you deceive other players too - leading them straight into traps.

Why exactly you'd do this we don't yet know, but we fully expect that you'll gain some sort of trolling benefit.

Full-scale world invasions are back, and with a few new tweaks, too. Weak warriors now stand a chance against stronger ones thanks to the ability to disguise themselves as inanimate objects such as barrels.

It's impossible to understate our excitement for this one. Given Demon's Souls' brilliance we're confident From Software's unique take on RPGs will be up there with Skyrim come the end of the year - it really is that important a release.

[Words: Xbox World 360]

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