Ken Awata, the director of forthcoming 3DS game Cubic Ninja has told Official Nintendo Magazine that his motion sensor platformer is inspired by LittleBigPlanet and Portal.
The platformer, which will be released by Ubisoft for 3DS on June 24, sees players using the console's gyro sensor to tilt a cubic ninja through a series of 100 levels packed with traps.
It sounds like it has more in common with Super Monkey Ball and Kororinpa to us, but Awata insists that he wasn't influenced by other motion sensing games.
Asked if Monkey Ball has influenced him, Awata said "Not really, to be honest. The image I had was based more on children's building blocks than on other video games. However, I'm a big fan of games like Portal and LittleBigPlanet, both of which I think may have influenced Cubic Ninja's overall style."
As for Little Big Planet, you can create your own levels in Cubic Ninja and share them via StreetPass or using QR Codes. As for Portal, the inspiration isn't quite as clear, although you do have to navigate through a series of rooms.
Intrigued? Read ONM's Cubic Ninja interview to find out more about the game.