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BioWare admits Dragon Age faults, discusses the future

Admits aspects of Dragon Age II "must be improved in future"

David Gaider, the lead designer of Dragon Age II at BioWare has hit the official forums to acknowledge some of the issues noted with the sequel, admitting that "must be improved in future installments".

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Commenting on the forum, Gaider said: "I am absolutely aware of the concerns voiced here. Issues like level re-use, the implementation of wave combat, concerns about the narrative and significance of choice and so on have all been not only noted, but examined, inspected and even aided me (and many, many others on the team) in formulating future plans."

He adds: "Further, I'm not only aware of the concerns, but I agree that there are aspects of DA II that not only can but must be improved in future installments. And that is precisely our intent."

He later says: "Hawke's story was a departure from the usual tale, and in crafting it and the game around it we learned a lot. Some from what worked, but even more from what didn't. Such is always the way. I hope that in the future we'll be able to
discuss how we're addressing your concerns and even solicit feedback from you on future plans in the process."

Far from a flop, Dragon Age 2 scored a health 9/10 in this PSM3 review. Check it out to see why.

[ SOURCE: BioWare ]

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