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Wii U developers 'don't have to use touchscreen' - Nintendo

Nintendo hopes devs will use feature only "if it makes sense"

Nintendo EAD's Katsuya Eguchi says he hopes third-party developers only make use of the Wii U's touchscreen if it "makes sense" for the title they're working on.

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Speaking in the latest issue of Edge, which is arriving with subscribers now and features an 8-page Wii U cover feature, Eguchi all but confirms developers aren't required to make use of the innovative screen - just like 3DS devs don't have to use 3D.

"I don't think it's necessary for any and all developers working on software for the Wii U to make use of all of its features, including the touchscreen," Eguschi-san told Edge.

"Regardless of whether it's a Nintendo developer or a third-party developer, if it makes sense for the game to make use of the touchscreen, I hope they take advantage of that. If it doesn't, I hope they don't.

"But it is one of the unique offerings among all of the consoles available out there, so if it does give a distinct flavour to the Nintendo version of a game, then I hope they utilise that to its fullest."

In the same interview Eguchi said Nintendo's very happy and excited about the first-person shooter possibilities on Wii U.

Buy the latest issue of Edge online and have it delivered to your door.

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