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Resi 3DS save file restriction 'unlikely to happen again' - Capcom

Publisher acknowledges "controversy" over decision, says there wasn't "malicious intent"

Capcom caused quite a stir with its decision to utilise a permanent save file system in Resident Evil: The Mercenaries 3D - so much so that it's unlikely to repeat the strategy with other games.

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In Resi: The Mercenaries 3D, all mission progress is saved directly to the 3DS cartridge, where it cannot be reset.

Capcom US senior VP Christian Svensson told Capcom Unity in a video interview: "I think it's fair to say there was never quite the malicious intent that the conspiracy theorists out there would have you believe.

"I think it's also fair to say that in light of the controversy it's generated, I don't think you're going to see something like this happening again," he added.

Last week, Capcom denied that the save game restrictions were implemented to combat pre-owned sales.

This morning, the game debuted at No.21 on the UK All Formats chart. Check out our Resident Evil: The Mercenaries 3D review.

[ SOURCE: Capcom Unity ]

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