Epic Games VP Mark Rein has said he's keen on establishing the studio's Unreal Engine 3 as a tool for creating more than just shooters, and hopes it can play a significant role in the future of Kinect development.
"The very first Kinect app - I shouldn't call it an app - the very first Kinect game, Kinect Adventures, was on Unreal Engine 3," Rein told OXM.
"So I think we have a little bit of history there. Obviously we've been a close partner for Microsoft for a long period of time. And Unreal is just a great technology for doing that sort of stuff."
Rein went on to focus on Kinect Fun Labs, saying it's "a great example" of the Unreal Engine's versatility.
"Everybody goes: 'Woah, you can make a shooter with Unreal'. Clearly you can make something that's not a shooter with Unreal, there's the best example there," he said. "And you can hook it up with all kinds of cool technology of your own and do something impressive."
"So I'd love to say we're the gold standard and the default but people like to use all kinds of technology to make games," he added.
The Epic VP ended by expressing his pleasure at seeing the "second generation of Kinect games" thriving thanks to "cool and amazing ideas" and said Epic Games is "dying to be a part of that."