Before that we were all doing stuff with a joystick. I think that any invention as big as Kinect just takes a while for us to get our teeth into. I agree with the scepticism from core gamers because there is no example yet of anything which is as dramatic or as exciting (as a game on a controller) or even an experience that lasts more than 15 minutes. When you get past the idiosyncrasies which every control mechanism has, Kinect is a wonderful device to innovate on.
Are games too similar now?
I love new ideas and innovation. I'm trying to think of a more diplomatic way of saying this, but I'm just a little bit bored of doing things the same way in games. While I love all the drama of modern games there is this sameness about it. They're essentially the same - one's got a green palette, one's got a grey palette; you're shooting and ducking and diving and it just seems almost on the point of being a little bit like Hollywood where they have got into this rut with their action films.
I'm not saying we've quite got that yet but we're certainly getting towards that. I think mixing things up with emotional gameplay and mixing things up with the way you play and the feeling of connections and Kinect... it feels a bit more refreshing for me. But I'm obviously going to answer like that because I work in computer games.
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