Posted on Thursday 21-Jul-2011 3:36 PM

LA Noire and cut Burglary desk 'would never fit on one Blu-ray'

Writing, design and art was complete, reveals Team Bondi boss

Team Bondi's revealed details of LA Noire's cut Bunko and Burglary desk, which it says was almost complete.

LA Noire Screenshot
Speaking in the relaunched PSM3, on sale this week, Team Bondi co-founder Brendan McNamara claimed the 11 axed cases "were never going to fit it on one Blu-ray" alongside the full game.

"We had a Bunko and Burglary desk - bunko is fraud and burglary is just people robbing houses and stuff - we had eleven full cases for that, which we wrote and did the design for to a certain extent - we even did the art for them too, but it just got to a point where we were never going to fit it on one Blu-ray," he said.

"It just becomes super prohibitive at that point. I think there might have been a better arc if we did do that - you get more of a chance to introduce different things - but in terms of the overall experience I think we did pretty well."

McNamara added that the Burglary desk wasn't the only thing left on the cutting room floor:

"There was a kind of system where if you failed a case your captain would scream at you and you'd go out and do hot car chases or smaller robberies and muggings and all that kind of stuff in the world," he revealed.

"You'd have to do enough of them to get to a point where you get offered another case, but as I said that got cut because I thought it was too much of a distraction."

In the same interview McNamara claimed Rockstar's considering implementing MotionScan in its upcoming games.

LA Noire Screenshot
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Comments

29 comments so far...

  1. metallicorphan on 21 Jul '11 said:

    3 DVDs for 360 = i dunno about 21gig?
    1 Blu-Ray for PS3=50gig,right?

    anyone else confused?,maybe because it wasn't compressed audio and cutscenes on the Blu-Ray..I dunno,i'm not good at this :?

  2. shogunreaper on 21 Jul '11 said:

    If you can't fit it on a disk thats capable of holding up to 50GB of data then that's just poor programming.

  3. themadjock on 21 Jul '11 said:

    I guess they were trying to use a single layer blu-ray disc at 25GB. But yeah still doesn't make sense.. I finished it but was bored by the end so I hate to think what I would have been like with another 11 cases

  4. WHERESMYMONKEY on 21 Jul '11 said:

    3 DVDs for 360 = i dunno about 21gig?
    1 Blu-Ray for PS3=50gig,right?

    anyone else confused?,maybe because it wasn't compressed audio and cutscenes on the Blu-Ray..I dunno,i'm not good at this :?

    Sorry bud wrong on both counts.

    3 dvds on a 360 currently runs at 19.5 gb and a standard bluray is 25gb.

  5. humanhand on 21 Jul '11 said:

    You know what else got cut?

    ....


    A PROPER ENDING !

  6. frazzerr on 21 Jul '11 said:

    wtf u can get a 100/128 Gb BDXL, at's alot of bs i think :evil:

  7. TheCrimsonFenix on 21 Jul '11 said:

    Yeah, bull. Just as much as when they said something similar with Lost Planet 2 not quite fitting on DVD. If you can't fit a game as simple as this onto a Blue Ray disk then it's just bad programming on the dev's part, even with all the fancy face tech. They make out as if the face stuff is so far ahead in terms of technology but at the end of the day all tehy did was record some facial animations and put them on a 3D model. Just look at Cole Phelps' face up close and you can see it just looks like someone has flashed a projector on a mannequin.

  8. AnimaOnline on 21 Jul '11 said:

    3 DVDs for 360 = i dunno about 21gig?
    1 Blu-Ray for PS3=50gig,right?

    anyone else confused?,maybe because it wasn't compressed audio and cutscenes on the Blu-Ray..I dunno,i'm not good at this :?

    There are currently two Blu-ray discs used in the industry: a 25GB single layer disc (currently the most popular choice for PS3 games) and a 50GB dual layer disc (more often used for Blu-ray movies to allow less compression). The 50GB dual layer disc can obviously hold more data but the 25GB single layer discs are cheaper. I assume they used the 25GB discs to cut production costs and keep the game's size constraints closer to that of Xbox 360's. I can't see how they've filled up a 50GB Blu-ray disc unless they were being extremely sloppy.

  9. metallicorphan on 21 Jul '11 said:

    3 DVDs for 360 = i dunno about 21gig?
    1 Blu-Ray for PS3=50gig,right?

    anyone else confused?,maybe because it wasn't compressed audio and cutscenes on the Blu-Ray..I dunno,i'm not good at this :?

    Sorry bud wrong on both counts.

    3 dvds on a 360 currently runs at 19.5 gb and a standard bluray is 25gb.

    I just knew that it was usually 6.9 gig so just rounded it off to 7 gig ,that's why i said about 21gig :D ....didn't know about the 25 gig to 50 gig discs though

  10. Moribundman on 21 Jul '11 said:

    What I inferred from the header was that the additional material - if released - would be bigger than one BR, ie bigger than the entire game. Don't know if CVG meant it this way (incorrectly) or if I'm just reading it sloppily.

    Sorry Moribundman: Badge number 6969 - Grammar Police.

    Anyway. Is this article saying they didn't do the performance capture for the missing desks and would need to get the actors back in?

  11. Jensonjet on 21 Jul '11 said:

    I don't get this either. I can understand how video can take up room on a disc. I get that textures, game engines, sound take up space too. But this game doesn't looke so outrageous stunning in terms of texture quality that the game needed to be cut. I'm not doubting what's been said, but it doesn't make any sense to me.

    And surely if disc space were a problem could the game just come on more? Many games have done this, and with consoles now having plenty of hard drive space, some of the information on other discs could be put on hard drives.

    And if lots of work has gone into parts of the game that don't fit on disc (which has to be down to really poor organisation and management in all honesty) why can't they just release that information as an add-on. It can circumvent Live and PSN and could act a very nice addition to the game for the fans.

  12. shogunreaper on 21 Jul '11 said:

    3 DVDs for 360 = i dunno about 21gig?
    1 Blu-Ray for PS3=50gig,right?

    anyone else confused?,maybe because it wasn't compressed audio and cutscenes on the Blu-Ray..I dunno,i'm not good at this :?

    Sorry bud wrong on both counts.

    3 dvds on a 360 currently runs at 19.5 gb and a standard bluray is 25gb.

    Does that take into account the extra 1gb of storage that the 360 is supposedly going to be getting?

  13. metallicorphan on 21 Jul '11 said:


    Does that take into account the extra 1gb of storage that the 360 is supposedly going to be getting?


    no,i think that update came too late for L.A.Noire,i think that update started to roll out on the 19th of May or roundabouts then and L.A. Noire was released 20th May

  14. stedwyer on 21 Jul '11 said:

    I smell big DLC.......

  15. Mini-Nev on 21 Jul '11 said:

    Also if it had had to more desk and 11 more cases it would of been even more repetitive and boring and even less peopelw ould have finished it. I'm still on Vice as I cannot be bother to finish it as evey case is so similar in what you do and I hate Cole hes so dislike able. I'm playing GTA IV (Never did the missions only free-roamed) and I actually care about what happens to Niko. LA Noire is a bad game.

  16. AJDarkstar on 21 Jul '11 said:

    It has a mandatory install, so just put a second disc in there with the extra material. The installed data from disc one wouldn't need to be on disc two, so it would have plenty of space for speech and facial capture. Easily doable.

  17. wwinterj on 21 Jul '11 said:

    Here is a idea. If it doesn't fit on one disk why not put it on two? Crazy I know! :|

  18. djreplay on 21 Jul '11 said:

    Yes it would, there's this little technique called compression, you should try using it sometime.

  19. Fr33Kye on 21 Jul '11 said:

    Wouldn't two more disks make it more expensive? OH and i had no idea cvg had so many programmers...

  20. Dirkster1 on 21 Jul '11 said:

    Blu-Ray disc size = Single Layer is approximately 24 gigabytes. Dual Layer is approximately 50 gigabytes. They also have discs that have up to 4 layers and that is aournd 128 gigabytes. It is far more expensive to produce a Blu-Ray disc with more than a single layer.

  21. gmcb007 on 21 Jul '11 said:

    Very misleading title(or is it?)

    I presume that they compressed the data anyways but like they said, the content just wasn't worth the cost spent on extra blu-rays. I wonder if they'll ever release these as DLC, although the recent internal disputes at Team Bondi may suggest that LA Noir could be done and dusted.

  22. starvinbull on 21 Jul '11 said:

    Two years ago every man and his dog was saying how Bluray was a waste of time and that no game would ever fill one.

    Now everyone is suggesting developers should use 2 if they have to.

  23. BenThomasFoster on 22 Jul '11 said:

    What the hell are they doing with the space! if games like oblivion can fit onto on disk HD disk, if games on PC can be installed at less that 50GB then i'm sure any console game can fit on blu-ray. Dev's are getting lazy with space saving

  24. liveswired on 22 Jul '11 said:

    I don't get this either. I can understand how video can take up room on a disc. I get that textures, game engines, sound take up space too. But this game doesn't looke so outrageous stunning in terms of texture quality that the game needed to be cut. I'm not doubting what's been said, but it doesn't make any sense to me.

    And surely if disc space were a problem could the game just come on more? Many games have done this, and with consoles now having plenty of hard drive space, some of the information on other discs could be put on hard drives.

    And if lots of work has gone into parts of the game that don't fit on disc (which has to be down to really poor organisation and management in all honesty) why can't they just release that information as an add-on. It can circumvent Live and PSN and could act a very nice addition to the game for the fans.

    The textures for console games definitely can't take up that much space - PS3/360 don't have the memory to handle ultra high resolutions so that goes out the window. Bad programming - plain and simple.

  25. craiglackenby on 22 Jul '11 said:

    Considering it had the best textures in a release I can think of, on almost everything, it's not surprising. Shame it was boring. (imo)

    On a different subject, I just finished Divinity 2 Eco Draconis......... f**king epic!!!! I liked the ending as it really left potential for another battle with the damned one. I've been playing that and Arcania Gothic 4 and D2 absolutely blows Arcania out the water in terms of voice acting, dialog and so far story. I did hear AG4 picks up in the second half though. We'll see.

  26. SlapnutzUK on 22 Jul '11 said:

    This article servers no purpose other then :

    1.) Demonstrate how sloppy Team Bondi must be at coding / compressing if they can't get 11 cases into an additional 25GB of disc space?

    2.) By saying we couldn't fit it on Blu-Ray you are somehow trying to stir the fan boy pot.

  27. liveswired on 22 Jul '11 said:

    This article servers no purpose other then :

    1.) Demonstrate how sloppy Team Bondi must be at coding / compressing if they can't get 11 cases into an additional 25GB of disc space?

    2.) By saying we couldn't fit it on Blu-Ray you are somehow trying to stir the fan boy pot.

    I'd say those 11 cases where cut because they where BORING and completely pointless - not space. Anyways isn't it great to have a boss who takes credit or maybe he really does make all the decisions 100% by himself 'I cut those 11 cases because...' Team Bondi sounds more like a one man show that a team to me.

  28. Jensonjet on 22 Jul '11 said:

    liveswired,
    That's how I understood it too with regards textures. I didn't want to suggest bad coding as it sounds too insulting! But I'm sure you're completely right.

  29. starvinbull on 23 Jul '11 said:

    What the hell are they doing with the space! if games like oblivion can fit onto on disk HD disk, if games on PC can be installed at less that 50GB then i'm sure any console game can fit on blu-ray. Dev's are getting lazy with space saving

    Ask yourself a question. How many speaking NPCs are there in Oblivion. Now ponder why there were about 10 actors playing all those parts sometimes different actors playing the same NPC.