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Almost exactly 4 years on, id's Rage is 'basically done'

Doom house excited to be in "polish and refinement" stage of development

Almost four years to the day after id's apocalyptic shooter Rage was first announced, the developer's said the game is finally "basically done".

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The news comes via the latest issue of Xbox World 360 magazine, in which creative director Tim Willits admits the Doom developer is excited to be on the cusp of releasing "the best game".

"The game is basically done," he said. "It's going to be available this fall so we are in the polish and refinement stage which is a great place to be. Now we have all the content done and played through the game and got a real sense for it.

"I'll be honest with you, it's exciting," he added. "It's different from Doom, Quake and Wolfenstein. It has so much to offer: the vehicle combat, the weapons, the ammo types, the items, the story. It really is the best game."

Part of id's polishing involves smoothing out the visuals in the console versions of the game, Willits added, but he's confident tech guru John Carmack can work it out in time for release.

"[Console is] different to PC in that most of the data is read from the disc; we have the texture page in the texture cache. At times you will see some stuff in the distance loading in... of course, John [Carmack] is working on getting that as final as possible."

Rage is out on October 7.

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