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Duke Nukem Forever STILL in development as overhaul introduced

Gearbox continues making changes to 14-years-in-the-making FPS

Development of Duke Nukem Forever began in 1997 and it's seemingly ongoing, as Gearbox moves to make significant tweaks and overhauls in a PC patch released this morning.

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The long, long in development shooter - which was globally panned by critics - has seen its dedicated servers overhauled, various graphical and performance updates and the introduction of a four-weapon inventory system.

We can't wait until the finished game is out.

Here's the full PC change list, with console patches expected soon:

  • 4-weapon inventory option for single player
  • MP Server favorites
  • Dedicated server overhaul
  • FOV can be modified
  • Change VOIP to push-to-talk (bandwidth fix)
  • VAC anti-cheat system enabled
  • Support for Japanese Steam ID's for PC release in Japan
  • Auto-aim fix
  • Blood effects on surfaces behind enemies when shot
  • Steam.exe no longer uses an unusually high amount of CPU
  • Texture quality improvements
  • Fixes to prevent single player and multiplayer save data corruption
  • Leaderboard exploit fixed
  • AMD Dual-Core Optimizer no longer automatically installed (fixes rare bugs with Intel processors)
  • Crash/compatibility fixes and other minor bugs

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