Duke Nukem Forever has become a profitable game for publisher Take-Two, despite being universally panned by critics.
Speaking in a conference call following the publication of underwhelming quarterly financial results, CEO Strauss Zelnick said (via Gamasutra): "Despite its disappointing reviews, Duke Nukem Forever was profitable for Take-Two."
We had to wait over 14 years for Duke Nukem Forever, but we shouldn't have to wait that long again to see more new products featuring the King. Zelnick said in June: "We don't really talk about it in detail but you will see future Duke IP coming from this company."
Late last month, Take-Two announced the first downloadable content update for Duke Nukem Forever. Featuring four new multiplayer maps, each of which contains a fresh weapon, plus three new multiplayer modes, the Hail to the Icons Parody Pack will be available on Xbox 360, PS3 and PC this autumn.