Studio Respawn Entertainment
Current Project Unknown
Career Highlight Call Of Duty Modern Warfare
Shaping the future by staying fiercely independent
Worked on Medal of Honor, left to do WWII his way. Made Modern Warfare, fell out with Activision. Left. Has own studio, Respawn.
Studio Team Ico
Current Project The Last Guardian
Career Highlight Ico
Shaping the future by integrating medium-defining animation with soulful experience
Ueda is a perfectionist who won't release a game until it's absolutely ready, and proves that games are capable of stirring emotions. The Last Guardian combines the gentle melancholy of his debut Ico with the mythic grandeur of Shadow of the Colossus to wondrous effect.
Current Project Journey
Career Highlight Flower
Shaping the future by changing the way gamers communicate
With flOw and Flower, Santiago produced PSN's most unique games. Journey is just as original, adding online co-op with voiceless strangers over PSN. A background of travel, dance and even clowning gives her a fresh, and highly effective, approach.
Current Project The Witness
Career Highlight Braid
Shaping the future by expecting - and rewarding - brains
Blow created Braid, a 2D puzzler based on time itself and the defining indie game. In PSN's upcoming The Witness, the cartoon visuals give way to a lush 3D island that's just as mysterious - and likely to twist our brains.
Studio Double Fine Productions
Current Project Sesame Street: Once Upon a Monster
Career Highlight The Secret of Monkey Island
Shaping the future by leading invention and creativity on PSN/XBLA
Schafer's first big project was working on the script for Monkey Island. Since then, all his games have made effective use of humour, and more recently his studio, Double Fine, have combined this knack for comedy with innovative design for superb PSN titles such as Stacking and Costume Quest.
Current Project Street Fighter X Tekken
Career Highlight Street Fighter IV
Shaping the future by reinventing the beat-'em-up
A long-time fan of Street Fighter, Ono was incredulous to find his pitch to create Street Fighter IV accepted by Capcom. By reassembling much of the team that made SFII he struck gold, reinvigorating an entire genre. Now Ono is in charge of the first ever SF/Tekken crossover.
Studio Rockstar North
Current Project Grand Theft Auto V
Career Highlight Red Dead Redemption
Shaping the future by writing scripts that close the gap between games and cinema
Houser is the mind behind Rockstar's core titles, including all of the GTAs - and was named one of Time's most influential people of 2009, along with brother Sam.
Studio Platinum Games
Current Project Unknown
Career Highlight Resident Evil 4
Shaping the future by redefining the action genre and pursuing singular vision despite crushing opposition
Mikami's Resident Evil 4 was re-built four times before he shifted the focus from horror to action. Capcom threatened to end the series should he fail, and his team were dismayed. Result? A classic. After missteps like Vanquish, Mikami's next move needs to be bold. Again.