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Dead or Alive 5's 'fighting entertainment' is all about levels

Team Ninja lead Yosuke Hayashi promises crazy fighting arenas

When Team Ninja fired off its shock announcement for Dead or Alive 5 at Tokyo Game Show last week, it referred to the game as 'fighting entertainment', not just a fighting game.

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It was all very special, but what exactly does that mean? Yosuke Hayashi later explained to Joystiq that the phrase was referring to the game's environments.

Old-school fighting games, he elaborated, "had some of the most outrageous graphics, fun gameplay, and really a lot of stuff going on." In that department, he said, modern fighters are comparatively tame.

"It's not as over-the-top, it's not as much of the entertainment aspect that the originals had, and so they seem a little bit dull, in some aspects," explained Hayashi.

He hopes DOA5 can return some of the classic flair to fighters, and he aims to do that with the levels.

"So in the past [Dead or Alive] games, most of the dangers were fixed, set areas on the stage that you can knock your opponent into -- and they were just set there, the stage didn't change a whole lot. If you watch the video from our press event, you can see the entire stage changing and taking a different shape, and all sorts of chaos happening."

The video he speaks of can be watched here, featuring Ninja Gaiden's Ryu Hayabusa facing off against DOA veteran Hayate on top of a brightly lit urban area.

We wonder how the 'entertaining' boob physics will improve for this one?

[ SOURCE: Joystiq ]

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