After confirming the inclusion of multiplayer co-op in Mass Effect 3 yesterday BioWare has provided details on the mode in a bid to allay fan anxiety.
The Canadian studio has revealed the co-op is being developed by a seperate team at BioWare Montreal and will star feature a unique character as well as progression options.
Although the co-op mode can affect the story's outcome it is ultimately optional. Playing the game offline still leads to the same endings but doing your bit online can make the fight be a little easier.
A new 'Galactic Readiness' mechanic indicates how prepared the galaxy is for the inevitable battle, the readiness level can be increased by completing story missions and "liberating key territories from enemy control" online.
According to BioWare's Chris Priestly Mass Effect 3's co-op mode is titled 'Galaxy at War' and allows players to create a unique character, develop them, and explore the Mass Effect universe with friends. Sounds good to us.
Characters won't be limited to humans in the multiplayer game; Turians, Krogans, Asari and many of the universe's other races will also be available to choose from.
"Being able to explore and fight alongside your friends in the Mass Effect universe has always been something we thought would be fun and compelling, and many players have asked for it for a long time as well. Mass Effect 3 is the best place for us to introduce multiplayer through co-op because of the premise of the game - all out galactic war," said Priestly.
Priestly went on to divulge a little history behind the development team putting together the Mass Effect 3 multiplayer.
"BioWare is dedicated and focused on delivering an engaging, fun, and action-packed experience for Mass Effect 3, one that lives up the BioWare standard. To reach that level of quality, last year BioWare opened a studio in Montreal that is home to designers, programmers, engineers, and other developers.
"Both studios work together as partners, lead by the core Mass Effect team, unified in a single vision. Under the direction of Casey Hudson and other team veterans, both studios make contributions to both the single player and multiplayer modes in Mass Effect 3. Rest assured that no compromises were made to either of these modes in the development of Mass Effect 3."
Priestly went on to suggest each platform will receive a different version of Galaxy at War.
"We are not going into details about the other components of the Galaxy at War at this time except to say we are designing each to make sense for that platform. Each component will be able to affect a player's 'Galactic Readiness' level in a different way. Again, participation in any or all ME3:GaW elements is entirely optional."
There you have it, we're actually quite looking forward to this. Let us know whether you Mass Effect 3 really needs multiplayer in our debate.