Batman: Arkham City has already been labelled "one of the greatest games ever" by our friends at Games Master in their review - a sizeable claim indeed.
Sure, our expectations sky-rocketed from the boggy marshes of licensed chopped liver and into the superhero stratosphere with Arkham Asylum in 2009, but this is only Rocksteady's third game. The notion of such a young studio competing with the top developers in the world so soon is surely unexpected.

First of all, Bat fans, you've probably already guessed that you're going to go absolutely crazy for Arkham City. All gaming elements aside, it's simply one of the best Batman interpretations we've seen to date. That's including film, TV, even comics.
And it's for the same reasons that Arkham Asylum became such a fanboy favourite so quickly. Rocksteady completely understands the finest details of Batman and his rogue gallery. With the likes of Kevin Conroy and Mark Hamill returning as well, plus Animated Series and DC Comics writer Paul Dini holding the pen, there's no denying that in terms of characterisation and plot, Arkham City is as authentic a Batman experience as any.
Then there are the design philosophies running throughout. When it comes to characters like Catwoman, Two-Face, The Joker or Batman himself, Rocksteady has adhered to classic, recognisable designs with a touch of modernisation and the benefit of incredible detail. The Batsuit changes with the light, for example, making for some truly iconic silhouettes at times.
We were admittedly concerned about the studio taking some liberties, however. Mr. Freeze's bulkier than usual 'trash can' suit, for example, or Penguin's glass bottle monocle and cockney accent left us edgy. But we're pleased to say that after every new introduction we were left at ease and more than satisfied with Rocksteady's unique take. Nods of approval all round.
And there are so many characters behind the walls of Arkham City for Rocksteady to play with and Bat fans to get excited about. While Asylum had countless winks and artefacts pointing to Bat characters that weren't included in the original, Arkham City spoils fans by slinging in just about every villain worth his salt.

But that's the surface of the game, the ink on the comic-book panel. Rocksteady's 2009 take on Batman was special because of its incredible level of fan-service, no doubt, but what made it a smash hit was its mechanics. It made you feel as cerebral, dangerous and predatorial as The Dark Knight himself with a number of incredibly effective systems that were as simple to pick up as they were difficult to master.
Those core foundations haven't really changed much and why should they? Batman's free-flowing combat is still a game of timing as you leap from one target to the next countering and smashing your way through crowds to make your attacks harder and faster. New animations take things up a notch and new gadgets - like the freeze-blast - and enemy types add a bit more variation.
Comments
94 comments so far...
Micheil794 on 14 Oct '11 said:
So looking forward to this. Portal best watch it's back as my personal GotY
moogiesboy on 14 Oct '11 said:
awesome - can't wait. (but i'm getting the pc version, so i shall have to)
Black Mantis on 14 Oct '11 said:
Deus Ex is my current game of the year, but I think this will take it.
metallicorphan on 14 Oct '11 said:
good read CVG,i am concerned about the side missions messing about with the main story,as i do like to do the side missions,hopefully i can do it all evenly somehow
Rothepony on 14 Oct '11 said:
Cannot wait for this game.
theaface on 14 Oct '11 said:
It's just such a shame that they've decided to include an online '1st player' pass in a single player game. Without it, you won't be playing as Catwoman. Unforgivable, but no surprising. It was bound to happen sooner or later.
drake23 on 14 Oct '11 said:
good review cvg might have to trade gears in for this.
Skyblue on 14 Oct '11 said:
Only 9.5? I might give this a miss then, after all the hype I was expecting at least a 10.5
TheLastDodo on 14 Oct '11 said:
Read IGN's review and the reviewer talks about "Riddler Campaigns".
"These link three challenges together and apply gameplay modifiers like low health, time limits and so on." Bit vague.
Sounds like Riddler has his own challenge room spin off or something.
flash501 on 14 Oct '11 said:
Even as a non Batman fan, I'm un-ber-lievably excited about this. It'll need to be bloody good to drag me away from Rage, mind!
jdkoke on 14 Oct '11 said:
Obscure as Solomon Grundy? Obscure? Eh?!
TheCrimsonFenix on 14 Oct '11 said:
I'm guessing the side stuff doesn't gel too well with the main game then? Unless people get sooo into the story that they think it's unrealistic for Batman to be taking care of side quests whilst the important danger is right behind him, I doubt it'll be too much of a problem. I'm not really surprised about the heavy bosses as I was expecting them to stick to the same repetitive idea what with all the hype surrounding the rest of the game.
bennyt on 14 Oct '11 said:
I think i may just have a HULK moment and rip apart my shirt in excitement .........
This is going to be sweeeeeeet, the perfect end to the day next week and probably is gonna top that 'thank crunchie its that friday feeling'
bennyt on 14 Oct '11 said:
Now that my HULK moment is over, i forgot to ask...
batmobile?
thirdwatch on 14 Oct '11 said:
Sounds good. Bit annoying you can't play as catwoman unless you buy new or pay for it on psn/xbox. Plus all the other stuff you can't experience unless you buy it from this place or that one.
I'll wait for the goty edition and get all the extra bumpf as standard.
dicky1993 on 14 Oct '11 said:
tihs game looks lush need to restrain from buying it since being laid of work few months back and no success finding any and having my gamerscore go up to 33000 :S
cvg, would you like to employ a lifeguard/fitness instructor/nutritional advisor/ spinning instructor to work with you guys?
come on there must be someone fat who wants to lose weight
or someone thin wanting to gain weight
somewhere.........
slick loose on 14 Oct '11 said:
Anyone else skip straight to page 4 to see the score?
Sleepaphobic on 14 Oct '11 said:
Yo dude you reckon it's worth buying bcaa's if I'm already using whey (Pill or powder) and is glutamine the s**t or just hype? I can never get straight answers to those. Oh and for pwo are simple carbs really needed or can you use oats instead?
middle finger on 14 Oct '11 said:
Wait, you haven't played Arkham Asylum, but you're playing Rage?
middle finger on 14 Oct '11 said:
Always.
flash501 on 14 Oct '11 said:
I have played Arkham Asylum, mofo. Got 100% completion an' everythin!
MANYOO4EVA on 14 Oct '11 said:
YEP!!!
MANYOO4EVA on 14 Oct '11 said:
Wait, you haven't played Arkham Asylum, but you're playing Rage?
Whats wrong with Rage? Its awesome. I love the online vehicle combat. Great fun!!!
dicky1993 on 14 Oct '11 said:
whey is good you'll really only need that all the other things do minor improvements and mainly are a rip off unless you are rich and as for carbs oats will be your best mate oats and protein and healthy fats i guess you're gaining weight? if so lift heavy and slow
charliecheswick on 14 Oct '11 said:
BOTHERATION! Really want this but won't have the time to give it the attention it deserves until way after Christmas. Wii U launch pick-up i think. Great review,looks a great game.
Sleepaphobic on 14 Oct '11 said:
Not actually packing on size but focusing on muscle endurance so ya wasn't sure if that other stuff was a waste or not. And ya soooooo many people swear that you need simple carbs like dextrose but I hate that s**t so glad I can use oats instead. Thanks for the info man.
ricflair on 14 Oct '11 said:
Well four of us have cancelled pre orders on principle due to the catwoman pass, even stonecold!
https://www.facebook.com/pages/Say-no-t ... 7057257502
charliecheswick on 14 Oct '11 said:
On-line pass for the single player game is,well,just wrong.
Mmmmgrolsch on 14 Oct '11 said:
Tell me about it! Like the facebook page Ricflair has linked and spread it and you will be helping fight back
TheCrimsonFenix on 14 Oct '11 said:
I've liked it. May it spread quickly like an Essex girls legs!
Mmmmgrolsch on 14 Oct '11 said:
Thanks dude
johnafirth on 15 Oct '11 said:
I'd like to know why this wasn't made clear until a week before release, given the amount of publicity Catwoman's been given in pre-release press.
TheLastDodo on 15 Oct '11 said:
Look through the comments and you'll find the answer numerous times.
Anger. Outrage. Disappointment. Petition. Boycott. Buying it pre-owned now. Cancelling my pre-order now.
I blame Warner Bros.
B_G_G on 15 Oct '11 said:
I'd just like to say how much I appreciate the HUGE leap upwards in quality of CVGs reviews lately. Top stuff.
On the game.. sod it I might. Because of the excitement level of the review. But I really didn't enjoy Arkham Asylum. Gah.
Mikez90z on 15 Oct '11 said:
can't wait to get this game, this review just sent it home for me.
The_KFD_Case on 15 Oct '11 said:
From what I read it sounds impressive and it sure does look the part, but frankly, given the deluge of big games coming out now - coupled with the fact that I still haven't completed the Batman: Arkham Asylum - and I'm really feeling rather lacklustre about this one. I shan't be picking this up any time soon, but do wish the game and developing studio much success and the gamers much enjoyment.
Skarfester on 15 Oct '11 said:
What's everyone's problem with the online pass? Its pretty much standard now for most games so i was always expecting it, if you really want to play as catwoman that badly then buy it new and actually give the developer the money they deserve.
dwhlufc on 15 Oct '11 said:
Brcause you shouldn't have to unlock content for a single player game through online passes,there's no multiplayer pass and RS nor Warner have mentioned this at all and they announced catwoman as playable over a year ago.
Support the Dev's,font make me laugh,it's tge greedy publishers and supporting this practice will only make it worse.
I'll wait until a drastic price cut or buy it second hand do they get nothing or next to nothing from me now.
infamous76 on 15 Oct '11 said:
Question: where does it say there is a online pass for this game. IF that is the case I REFUSE to buy it. These devs are really taking the p**s now with this online pas s**t and even moreso seeing that this game is SINGLEPLAYER - they dont need money for servers for this game so WHY put a online pass on it????
Please reply as I just want clarification on this, not a happy bunny
Sleepaphobic on 15 Oct '11 said:
They just want to take a piece from the preowned market man. Oh and btw that cost for server excuse is also just bs.
Skyblue on 15 Oct '11 said:
Good for them, why shouldn't they make money from used game sales? If people didn't buy used games and/or pirate then they wouldn't have to charge so much in the first place. Why do people think it is such a crime to make money?
TheLastDodo on 15 Oct '11 said:
People aren't getting p**sed at this hurting used game sales.
They're getting p**sed because if you buy the game NEW and you're not connected to the internet (which a lot of people still aren't) the Catwoman missions are locked out.
By putting in this Online/Offline Pass they're penalising some people that will buy the game new.
dwhlufc on 15 Oct '11 said:
Thank god,someone who understands the point were all trying to make.
Yes it's 2011 but nit everyone can afford the Internet therefore there will be certain parts of the game unavailable to them even if they've "supported the dev" on day 1 with a purchase,explain how that is fair the idiots who agree with this move by Warner/Rocksteady please?
ricflair on 15 Oct '11 said:
For some stupid reason CVG has elected to omit that rather important piece of information. In fact I can't even find an article about it.
Way to help out the readers who fund this site with all their clicks.
Some people often don't care about, well anything, if it doesn't effect them directly. I'm not judging anyone who does buy it but you'd like to think they can see the point, even if they do buy the game. I was really looking forward to it, but it's not like we'll be short of games to play in the next month or two and it'll drop like stone, the first one did. So f**k em.
humanhand on 15 Oct '11 said:
Being honest, I don't care because this is such a good game, and it's a day one purchase for a lot of people, so they probably won't care either. But if it was some half or partly crap game I'd be all over ripping just the idea of it. I think only AAA titles can kind of sneek by with this. Sad really. But in the end with this specific game, I don't care.
slick loose on 15 Oct '11 said:
The problem is that the game will sell well and the developers/publishers will think this is down to this 'pass'. Which means you can guarantee they will implement it in their next game and then other studios will start to do the same. Eventually buying a game second hand won't work at all without this 'pass'.
Basically, console gaming is yet again slowly turning into PC gaming. The trade-in business will die and there will be NO high street gaming shops, as they can never compete with new game prices online...Which of course means that the digital download only era is on it's way.
If you don't have the internet? Tough. If you have a slow connection, get ready to leave your console on all day as games get bigger and bigger and will take a lifetime to download and install. And good buy competitive prices as I would assume Digital Downloads mean online retailers will not be able to provide the games either. Which means only one distributor.
So what would be the point of consoles? May as well jump ship now and go to the PC, who seem to have already gone through all this s**t.
I maybe over reacting...but it's all possible and it's all Batmans fault.
Moody billionaire c**t!
TheCrimsonFenix on 15 Oct '11 said:
Not everybody has the time or the money to go instantly buying new releases and not everyone has the internet, something which is required to get the extra content they're having the nerve to sell separately, besides, even if someone bought it second hand the developer has still gotten the original sale. Until they change the law, I'm not standing by and letting something as ridiculous as this attempt to get more money, pass. A game sells 2 million copies brand new, that's 2 million sales right there keeping them perfectly stable as a company. "Oh wait no, there's an opportunity to squeeze more money out from our product which we've already sold the right to play once. Make up some cry baby story about how that is vital money going by which could sustain our future!"
You can forgive certain people for getting p**sed that actual game content that was designed during development has been flung around like a carrot on a stick all for the sake of them squeezing the customer sponge. If someone buys this preowned, the developer and publishers involved aren't being screwed out of anything as it already made money once. If anything they're pushing it with this greedy attempt. They could have left well alone and been happy with their sales but no, they had to do this, which is no doubt hurting a portion of sales. Some people can happily buy it brand new and this won't be a problem for them personally but for the rest, it can be. I understand the games industry can be tough when it comes to survival but this is one terribly misleading way to fix it.
humanhand on 15 Oct '11 said:
This for sure is the most accurate post for the future. No doubt. Unforeseen details might sway some of this. But I believe that this will all come true in a matter of time. Very prophetic indeed. I have to say that that doesn't sound like a very good future in the world of gaming. People, we live in the golden era of gaming right now! Enjoy it while you can.
humanhand on 15 Oct '11 said:
Something interesting about the pass here...
http://www.gameinformer.com/b/news/arch ... codes.aspx
TheLastDodo on 15 Oct '11 said:
While that helps out pre-owned buyers, it still doesn't address the folks without internet connections.
Why couldn't they just give new copies a one time use code in the box that you input in the main menu of the game?
As it stands now this braindead scheme that I'm sure was designed to punish pre-owned buyers/reward new buyers is doing the opposite.
Pre-owned buyers with internet get 100% of the game, either through GameStop charity or through buying the Pass when it drops on PSN/XBLA.
New buyers without internet get 90% of the game, wanna play as Catwoman? Tough. Gotta sign up to Sky Broadband/Virgin Media/whatever first.
Slow clap for Warner Bros. Assclowns.
The_KFD_Case on 15 Oct '11 said:
So when dealing with a single player game (i.e. no server maintenance costs as the apologists are so keen on citing - whether that is actually a credible claim or not) it is okay for the gaming industry to somehow be the one exception in the larger business world and get a claim on second hand sales? Utter rubbish. The gaming/software industry needs to stop acting like a spoiled child and realize that just because they can technically design their product to be deficient unless extra cash is coughed up, that doesn't give them the right to do so. Full stop. Other industries would be sued in to oblivion for openly trying such stunts and well they should be!
The_KFD_Case on 15 Oct '11 said:
To be expected, sadly, Ric. CVG also steered wide clear of reporting various DRM schemes in most of their PC reviews from what I've been able to tell. Thankfully there are other websites that are more forthcoming, as well as Valve which reports it clear as day under a game's specs. It should be mandatory in my opinion to include in a review what DRM and online-connectivity-required aspects a game has. (Right up there next to which platform(s) it is being released on, which developer, etc.)
Solm on 15 Oct '11 said:
One of my three day one purchases for this year. BF3 and Uncharted 3 being the other two. Can't wait for Friday.
Stryker89 on 16 Oct '11 said:
Seriously guys, give Rocksteady a break. It probably wasn't their decision to use an online pass for the Catwoman character, and if there's any developer this year worthy of your hard earned money, it's Rocksteady. Just buy the damn game new and quit moaning.
TheCrimsonFenix on 16 Oct '11 said:
And I wonder how much of the money that this scheme brings in actually goes to Rocksteady.
dwhlufc on 16 Oct '11 said:
No,the argument is with the publisher not rocksteady.
MattSwain on 16 Oct '11 said:
Has anyone got any thoughts on the fact that so many places seem to have different editions of the game? There seems to be the standard edition, Tesco have the Jokers pack, some places have an edition with Robin and there's the collectors edition. It's all very confusing and I don't want to spend £40 and find I've missed out on the best extra content, or find that actually all of the extra stuff is a waste of money. It seems to be an emerging trend and sadly seems to be spreading.
ianson on 16 Oct '11 said:
Why is it unforgivable? Personally, I think power to them. I prefer this sort of thing to actual pay passes. It is just a more tangible version of preorder dlc bonuses. If you buy it from the publisher, i.e. new, then the publishers makes sure you get the full deal. If you buy it from the second hand dealer then it is up to them to make sure you get the full experience. Gamestop abuse the system and the developers and publishers get shafted... I don't see the gaming public boycotting them. All the gaming public care about is saving money so it is up to the publishers to protect their earnings. They may make a fortune but, they also spend a fortune to make the games we love. To be a game programmer/artist/designer requires a high level of skill. It also requires a diverse team encompassing a diverse set of talents. It also requires months of not seeing family members, loved ones and friends and sleeping under your desk. They deserve every penny. They get <20% of the revenue from game sales as it is. Go into your average games boutique and their will be a second hand section that outstrips the new by a clear mile.
rbt2 on 16 Oct '11 said:
I'm lucky enough to be online with me PS3 so I'll get all the content that is available in the game.
The fact that those with PS3's that aren't online with it and will miss out on content is f**king absolutely scandalous!
Bring back the cartridge!
And I ain't kiddin'.
jim2wheels on 16 Oct '11 said:
Punish the retailers then, not the f**kin hand that feeds you. I'm sick of this pathetic "save out poor multi-million dollar companies". What about the average Joe on the street? You want to save money? Stop spending outragous amounts on marketing and pointless Hollywood voice overs.
Flamestrike on 16 Oct '11 said:
Batman. Hmmm. While I enjoyed the first one to a point, (thought it was excellent for the first couple of hours in fact), it did grow more than a little tiresome after a while.
Based on that, and that I'm not a huge Batman fan, I'll be given the sequel a miss.
On a different note...
While I agree with that sentiment I don't see why someone who has purchased an item second hand at a lower price point should receive the same features, benefits and extras as someone, like myself for example, who bought it new.
I'm afraid I'm on the side of the publishers and developers with regards to Online Passes. A simple case of 'you get what you pay for'.
Agreed.
nottsville on 16 Oct '11 said:
Fantastic review. I won't be purchasing the game however. And here's my reasons.
http://www.thegamefreakblog.com/?p=173
Flamestrike on 16 Oct '11 said:
He does make for a compelling argument. I've no real problem with online passes, and I stand firm to my belief that those who choose to buy their games new should reap the benefits, however I guess the line does need to be drawn somewhere. So yes, maybe Rocksteady and/or their respective publisher have crossed this line on this occasion.
TheCrimsonFenix on 16 Oct '11 said:
So I guess someone who buys a DVD or CD second hand should have scenes and lyrics cut from their copy? Yes, I realise songs and movies don't have some sort of online only connection for getting extra content but Batman AC is a single player game with content, that has already been designed and completed along with the game, being basically held hostage. They sell a copy, they get money for it no problem. If a person trades their game in, they have handed over their copy of the game. They've basically already given their money over to the developer and publisher. It's not like a copy of a game is duplicated every time they trade in.
Could be various reasons a person has to buy it pre-owned too. What I wonder about though is when a company basically re-releases their game in the form of a GOTY edition with all the content packed together at a price that almost matches pre-owned market prices. They're willing to later down the line release a more content filled, brand new copy at a much cheaper price.. and they practically get snooty about people buying cheap used versions of their game when that copy has already gotten them a sale? It's a bit hypocritical to be honest. They can come up with as many pitiful excuses for introducing ideas like play passes for single player based games but when they do something like that what I've just said, it's pretty difficult to see their point. It's not like someone who buys a game pre-owned is always getting a mint condition unscratched disc either.
TheLastDodo on 16 Oct '11 said:
Except you don't get the full deal, if you don't have the internet, which a lot of people don't.
@anyone that doesn't understand why some cvg'ers aren't happy about this "Pass"
READ THE FOLLOWING BIT SLOWLY
Batman Arkham City is a single player game that does not require a constant internet connection.
If you buy Arkham City NEW but you DON'T have internet access you can only play 90% of it.
If you buy it NEW but you DO have internet access you can play 100% of it.
This "Pass" locks out content to those without internet access THAT BUY THE GAME NEW.
Need a comparison?
Battlefield 3 Online Pass - Buy BF3 new, you can play the multiplayer for free.
Arkham City Online Pass - Buy AC new, some will have 10% of the games content removed.
Do you understand now?
TheCrimsonFenix on 16 Oct '11 said:
^ That is the main problem ^
Flamestrike on 16 Oct '11 said:
I did actually already reply to this, pointing out that I can see that perhaps the line has been crossed in this instance, but it seems a certain mod has decided that my posts here, in this thread, now need authorization before being submitted simply because he/she disagrees with my original post.
Naturally I've filed a complaint against this over zealous individual to the admin.
360_Fan on 17 Oct '11 said:
It's hard for me as an aussie to understand the backlash towards second hand sellers. It will probably suprise many here, but in Australia you can usually find a new copy of a game cheaper than what the shops sell second hand games for. If you are prepared to shop around on the net and wait a few days, then it can usually be up to about 50% cheaper if brought from the uk. If I saw a second hand copy of batman in australia for under $105 in the next month, then I would be shocked. Ordered my copy for around $60. For some reason however, companies like eb games continue to thrive, and I can not figure out why.
Really looking forward to Batman this week, as well as Forza, and I have also just picked up Dead Island. Currently trying to get through uncharted 2 and gears 3, and will be picking up uncharted 3 from the uk. Throw in Battlefield, Skyrim and Saints Row this year, making this one of the best gaming periods I have seen since I started gaming in the 80's.
People still manage to find a reason to complain??
slick loose on 17 Oct '11 said:
The problem I have, is I feel that the publisher/developer is punishing the second hand buyer who is only buying a second hand game because they can't afford a new copy. It's the retail stores that are making large amount of profits from the preowned sales, so I think it is them who should be made to pay for this pass.
That way the publisher/developer will get money off EVERY copy that is traded in. I mean I'm a cheapo and if I bought Arkham City it would be preowned and I just wouldn't bother with the pass. If the retailer bought a pass for every game traded in, the publisher/developer would get money, I would get my cheap game and the retailer would be finally giving something back to publisher/developer for preowned games.
WHERESMYMONKEY on 17 Oct '11 said:
There was absolutely no mention of the catwoman parts. Did they just not have access to them or are they not worth talking about?
jim2wheels on 17 Oct '11 said:
Perhaps the reviewer didn't have internet access.
TheLastDodo on 17 Oct '11 said:
Touche jim
From what I've read about the Catwoman stuff, the content is not integral to the story (as it can be played direct from main menu) but it does explain some things that happen off camera for thosewithout the Catwoman stuff.
gamingassassin on 17 Oct '11 said:
This game cannot get here any sooner! damn uk always being last for releases!!! and australia.... Grrrrrrr!!!
jim2wheels on 17 Oct '11 said:
Thanks Dodo. My rare moments of sharp wit are usually wasted around here.
Btw, you need to get involved with the Sainsburys 20% off all pre orders deal. Got UC3 for £30, you can get Batman for about the same if you're willing.
gamer_fan on 18 Oct '11 said:
This is being blown way out proportion - if you take Deus Ex:HR as an example, this was released as new for about £35 new upon release, one to two months later it was available for £17.99 on amazon brand new. Something similar will probably happen to Batman AC - this bascially keeps the money going into the studio and allows people who can't afford it intially to buy later, as they would second hand.
On the other issue of needing an internet connection, I would be very surprised anyone who has a 360 or PS3 doesn't have an internet connection - get with the programme maan!
Peace.
TheCrimsonFenix on 18 Oct '11 said:
I think this point is understandable, as long as stores being spoken of are in person retail stores and not online ones.
I think this point however is very, very ignorant, to be quite honest. Everyone else has the internet so those who don't, should go and get it right now! Bulls**t. If everyone else jumped of a bridge..
gamer_fan on 18 Oct '11 said:
In response to TheCrimsonFenix, this last part was a little tongue-in-cheek - of course I don't expect eveyone to get the internet just because everyone else has it, people should choose for themselves.
However, the internet it is becoming more & more a big part of every day life and essential for some people and pretty much every business - give or take a few. What will happen when games go download only in 20 years time? Heaven forbid!
Funny though, people who are moaning about this are using an internet forum to complain. Ironic really.
jim2wheels on 18 Oct '11 said:
Another ignorant comment, you really are on a roll.
You're missing the point. And to be frank, I can't be bothered explaining it. You either get it, or you don't. How you can be so eager to dismiss other peoples willingness to stick up for those without a voice (e.g someone with no internet) is the question you should be asking yourself.
rbt2 on 18 Oct '11 said:
I wouldn't bother anymore, Jimbo.
People like this really will nevah, evah geddit!
jim2wheels on 18 Oct '11 said:
Living in Surrey, I hear this head in the clouds ignorance all the time. People need to get out more and realise not everyone lives in the US or UK, and that the rest of the world doesn't have the same infrastructure. And, shock horror, there are gamers in those parts of the world too. Who knew?
I blame the parents.
ricflair on 18 Oct '11 said:
Abso-bloody-exactly!
dwhlufc on 18 Oct '11 said:
This man knows his sh*t!
gamer_fan on 18 Oct '11 said:
You’re a sensitive bunch.
It was not my intention to cause offense, apologies if that was the case. But remember, this is only a very small issue, 10% of the game and most likely side quests – thus not spoiling the story. From a business point of view it is a very good decision, given their main target market is in developed countries.
Oh, by the way I have lived all around the world – not that it should matter.
Have a pleasant evening.
ffcoppolla on 18 Oct '11 said:
I knew I recognised you from somewhere!
http://www.youtube.com/watch?v=DUlvNQdusZI
jim2wheels on 18 Oct '11 said:
@Gamer Fan
Don't take it as a personal attack. That wasn't the intention, and I'll apologise if that's how it appeared. I think you've jumped into a subject that has really got people's backs up, if you are a gamer fan as your name suggests you would know this already
Patronising us as a sensitive bunch and ignoring all of the above by saying it makes "business sense" is extremely condescending and lacks apathy. But it's not your problem so don't worry about it.
Peace.
gamer_fan on 18 Oct '11 said:
I am indeed on a roll. Apologies for the patronising tone, it was meant to try and lighten things up.
This is clearly a big issue to you all and I recognise your support for people who can’t make their voice known.
Ok, this is my last post and I will try my upmost to write something without annoying you all.
Yes, a gamer fan I am and the reason I took the business angle is purely so more games are made of this quality. With piracy and the second hand market, studios have been forced to look elsewhere for solid returns to ensure future investment. So I am in full support of them adding a very small element to ensure a fair return.
Peace.
jim2wheels on 18 Oct '11 said:
Handled like a true gent, while also sticking to your guns.
Kudos to you, fella.
MattSwain on 19 Oct '11 said:
We're not far from the point here where if you don't have an internet connection, broadband at the least, then gaming is going to be off limits for you. We've got offline single-player content here that requires a net connection and day 1 patches are becoming the norm. Basically anyone who buys games now without a net connection has typically handed over upwards of £35 and have got unfinished beta code on their hands. You wouldn't accept a new car where you had to connect up the brakes yourself so why are the games companies allowed to sell unfinished products?
Mmmmgrolsch on 19 Oct '11 said:
Ok seeing as you say it's only 10%, let me ask you what happens when its 20%, 30% or even 50%? Where do you draw the line?
People's problem isn't just about 10% its about where/what next?? The line needs to be drawn and it needs to be drawn now. And they have already crossed the line for many people. Why some people can't understand this I do not know.
gamingassassin on 19 Oct '11 said:
Your totally right, This sort of problem rarely occured on my mega drive
And I understand the reason behind this content is so the devs and publishers can take a piece of the second hand games market pie but why should they? Using your car metaphor, you wouldn't wanna buy a second hand car and then pay (insert car manufacturer) to be able to use the seats!
Maybe they should reduce the price of games and not so many people will have to buy their games second hand! I wonder what happens if this continues to the people that like to rent their games? do they only get half the game?
slick loose on 21 Oct '11 said:
I'm in!
tunnard on 24 Feb '12 said:
Really Really enjoyed this game! At one point I was even trying to crack codes left over the radio with pen and paper and it was great fun! I think that kind of attention to detail within the game really made it for me, as well as making it really immersive.
durandill08 on 26 Feb '12 said:
Incredible game ! Reaching to 100% is a real pleasure
Gatix on 27 Feb '12 said:
10/10 for me!