Assassin's Creed has always been full of innovation as a series, with each successive instalment building on what's gone before, but adding fresh features and new gameplay mechanics for players to explore.
Assassin's Creed Revelations promises to be no exception with a tonne of new enhancements designed to make Ezio the fastest, deadliest and most powerful assassin yet, through new weapons like the hookblade, bombs and zipline.
We recently joined Ubisoft Montreal's Alexandre Breault, game design director, and Alexandre Amancio, creative director, to discuss these new gameplay features and how they affect the powerful conclusion of the medieval portion of the Assassin's adventure.

Alexandre Breault: It's a good challenge to add new abilities to Ezio. In Brotherhood, Ezio was already extremely versatile and deadly. For the new move we added, we wanted to make sure that they would bring something new to the player, and that they would feel powerful.
To make sure to reach that objective, we focus on new movement that would act as consolidating elements between the various system. All the hookblade moves are representative of that design approach: our goal was to make a bridge between navigation and combat.
In that sense, every move have been created to bring the player faster in the combat (hook and throw, zipline assassination, extended ledge kill) or to make him exit combat faster (hook and run, accelerated climbing, extended reach, ziplines...). To make sure it keeps the right balance, we focus on giving the moves a new purpose instead of just making them even more powerful.
Comments
11 comments so far...
MonkeyWrench127 on 25 Oct '11 said:
I really hope this doesn't have the terrible idea that was "100 sync if you do something this way". It kind of forced players to do something preset, and not complete a mission their own way which for a game like AC is essential. That was my only big complaint from Brotherhood. However this does look sweet
Codename21 on 25 Oct '11 said:
While I'm sure this will be another excellent entry in the AC franchise before Ubisoft takes a break, something that worries me, in this and the previous AC: Brotherhood game was the fact that you just end up being too powerful.
The additions the made in AC: Brotherhood meant you could 'Chain-Kill' once you were up to speed, dishing out insta-death-one-hit-one-kill blows to your enemies meaning you didn't even have to Counter or use other skills. I hope there's a chance to have some proper duels requiring skill and timing like the original AC against the Crusader Knights (there was an article on the Kotaku website; http://kotaku.com/5848212/assassins-creed-revelations-adds-difficulty-ziplines-and-tower-defense stating that the combat appeared to be more difficult this time around....)
Some more focus on stealth would be appreciated also.... you are an Assassins after all (no matter how exciting an Arial Assassination with the hidden blade looks, it's not that subtle...)
Well that and update Ezio so he doesn't look like he's wearing every bedsheet on a washing day, cos lets face it, how many layers of Assassins Robes does that guy need!
Codename21 on 25 Oct '11 said:
Woohoo, just posted my 100th message to the CVG Forums!
adamp105 on 26 Oct '11 said:
I saw a demostration at Gamesfest andI'm sorry to tell you matey, there was a 100% sync stipulation. I get what you mean, I like the challenge they set, but it does kinda force you down one avenue of gameplay at times.
CraigoCorleone on 26 Oct '11 said:
They need to take a leaf out of Arkham City's book as that has a pretty set route but at least there are loads of different ways to go about it. I agree with the 1 hit counter issue, again - Arkham City prevails.
Also the missions have been the same for 3 games now! The maps get bigger every game which is fine but stop trying to make the game longer by making us travel to opposite sides of the map every damn mission.
Also the online in the last game was shocking, let's hope they update it.
That said, I still end up buying each game of the series, but only when they are around £12.99.
budge on 26 Oct '11 said:
The music and atmosphere make this series great too.
Anthony ROOK on 30 Oct '11 said:
I hope there is more controle for the other assassins, not just LB and this new trailer suggests better controle like in
Brothers in arms hells highway, Ubisoft had a part in that game and maybe thaught 'Lets mix and match to make the most kick arse game ever.'
Anthony ROOK on 30 Oct '11 said:
Good point, And with that bloody sun above you ALL missions will have a 10:00 min timmer just so Ezio can get a glass of water at the end of a mission, Desynchronised died of thirst. Ha ha ha
gmcb007 on 30 Oct '11 said:
Agreed. That was bloody annoying. In fact, I just gave them up half way through because some tasks were just a joke. I buy games for the sake of entertainment/ enjoyment, not so I can raise my blood pressure!
Anthony ROOK on 1 Nov '11 said:
I hope that Ezios hand to hand combat is like the trailer, He looked like he swallowed the red pill and now he's going Matrix on all the bad guys. But with my record of being fooled by the trailer I'm not counting on it.
thomasz on 1 Nov '11 said:
Funny ACR feature movies on Ubisoft's Youtube page: http://www.youtube.com/user/ubisoftnederland#p/u/2/SQPdlqiAvoU