BioShock Infinite video: Ken Levine doesn't like cut-scenes

Characters explained in latest video

Irrational Games has released a new BioShock Infinite video detailing the characters of its highly anticipated aerial FPS.

Studio chief Ken Levine explains: "In BioShock 1 I think the biggest character in the world was actually the world - the world of Rapture. In Infinite we're continuing that tradition as well - there's a lot of narrative told in the world, probably on the same scale as with BioShock 1."

"But we also saw an opportunity to bring the dynamic element of storytelling to the characters and our challenge is of course that we don't have a very presentational medium...

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More game videos from CVG:

"When you think about storytelling in a lot of games you're thinking about having a cut-scene or being locked into place. That's not something that we really like to do."

For more BioShock Infinite goodness, check out these stunning screenshots released at GamesCom and June's Skyline gameplay trailer.