2K Games, the publisher of Irrational's BioShock: Infinite has confirmed to CVG that the rumored PlayStation Move peripheral being created specifically for the game isn't real.
Talk of an Infinite-focused add-on for the motion controller began yesterday when Sony's official PlayStation UK website claimed the platform holder is working on it.
The information was quickly taken down but not before it spread to the immutable lungs of the internet.
Although the peripheral may have been fabricated the game will still support PlayStation Move. Studio co-founder and Infinite designer Ken Levine confirmed the feature at E3 earlier this year, along with a BioShock project for PlayStation Vita.
Irrational has released the second of a two-part behind-the-scenes video on the voice acting work that's going into BioShock Infinite. Have a look if you want to see Ken Levine make a woman cry.