Rockstar VP Dan Houser has dropped strong hints that Rockstar Vancouver's Bully could see a follow-up in the future.
Speaking to Gamasutra, Houser said there was "no impetus" to do a sequel straight away, but "we will see what we can do with [it]" once Max Payne 3 is out the door.
"We knew that we didn't want to start doing the Bully sequel instantly at that second with those guys -- even though it is a property that, like Max, we adore and might come back to in the future. There was just no impetus to do that then," he said.
"So we said, 'You can do Max, and then we will see what we can do with Bully.' So it was really waiting for the slot to open up and the group to open up to at least start work on it."
Specifically on the subject of sequels, Houser said that despite what the general public might think, the GTA house likes to "spend a bit of time" at the end of projects before deciding what to do next.
"Basically we have been meaning to start [Max Payne 3] for a while, but we have limited bandwidth and limited studios, and more games to make than we've started. So suddenly it was a good slot," Houser said, explaining why it took eight years to follow up Max Payne 2.
"Also, contrary to a lot of people, we like to take a little bit of time at the end of a game before starting a sequel, so we can wait for the excitement or disappointment and everything else of the experience to shake down and really see what we should do in the next game."