Now that shooters set in modern times are firmly in vogue, each new game featuring modern military needs to quickly establish its identity in order to stand out.
COD's Modern Warfare games have their close-quarter fragfests that mix authentic weapons with arcade superpowers. Battlefield prizes its vast open spaces and painstaking realism. Ghost Recon asks the player to be equal parts foot soldier and armchair general.
The hook for Spec Ops: The Line, the latest modern-themed military shooter to enter this fray, is horror. By that we don't mean the horror featuring the supernatural or nightmarish monsters. No, the horror in this instance is wholly the type one man is capable of visiting on another man, and, indeed, everyone and everything else in his immediate environment.

Dubai has just been hit by a massive sandstorm that has laid waste to much of the city. After the Dubai authorities requested aid from the States, Konrad was dispatched with his battalion of soldiers to secure the city, round up survivors and establish some sort of order. The reason Walker, Adams and Lugo have been called upon is because the top brass hasn't heard anything from Konrad since the Colonel touched down in Dubai.
The driving force in Spec Ops: The Line is its narrative and this is as rare as it is welcome in a genre that, more and more these days, seems content to treat single-player campaigns as disposable wrappers for meaty online modes. By contrast, Spec Ops: The Line begins immersing the player in a genuinely disturbing story from the moment Walker and his comrades step out into the sun-bleached dunes covering much of Dubai.
The group are set upon by local militia, who Walker immediately assumes are part of some insurgent group from one of Dubai's more radical neighbours. As the trio make their way into the drowned city, however, telltale signs start popping up that the sandstorm that wrecked everything may be the least of Dubai's worries.
Further investigation reveals that the insurgents are, in fact, locals who seem rather pre-disposed to fire at anyone wearing an American uniform. The walls of a gutted television station are filled with graffiti decrying the place as a haven for "liars and whores".
Walker and his men come across a series of speakers that have been jerry-rigged throughout the city. A sly, sinister rasping voice announces that the truce between "the 33rd and the locals" is now over and quickly the next gun battle erupts.
The game's story owes a debt of inspiration - if not direct influence - to Apocalypse Now and, obviously, that film's source material, Joseph Conrad's Heart Of Darkness. It's not long before Walker, Adams and Lugo discover that Konrad has done a Colonel Kurtz in Dubai, and his battalion have gone feral, butchering the locals and stringing up any soldiers sent in to find him.
The experience of playing Spec Ops: The Line is by turns unsettling and intense and everything about the gameplay is geared towards keeping the player constantly on the back foot. The game's third-person cover-based shooter mechanics are the only standard thing about it, although there's a premium on headshots.
Comments
13 comments so far...
humanhand on 22 Nov '11 said:
Shepard is back!
TheCrimsonFenix on 22 Nov '11 said:
Nolan North again!? I thought trend of The North was over and done with??
B_G_G on 22 Nov '11 said:
Nolan North AGAIN? Apparently every single gaming lead has to sound like Drake.
Can't wait to hear his voicing of Lara Croft.
B_G_G on 22 Nov '11 said:
HA. Great minds etc. By the way, I read your comment in Drakes voice.
mogel94 on 22 Nov '11 said:
I cannot wait for the game where Nolan North voices every character, it'll be the best thing EVER
As for the game, it looks really promising- much like everything Homefront should have been. I would however change that horrendously generic name to something a bit more interesting
RandyChimp on 22 Nov '11 said:
It must be a real grind for some of you guys to HAVE to play these games and listen to his awful voice, even though he's never done a terrible performance! Such a hard time of it, eh?
f**king hell! Who cares? Nolan North is good at what he does, it's not harming you to play a game with his voice. It's not like he does the same voice for every character he's been, so just chill out and let him get on with it.
As for the game, it sounds promising, I like this style of gameplay, where it's horror, but not supernatural.
TheCrimsonFenix on 22 Nov '11 said:
Now I'm reading yours in Sully's!
humanhand on 22 Nov '11 said:
Nolan smolan, Shep is back!
FunSponge on 22 Nov '11 said:
This game sounds promising. It would be nice to have an alternative to BF and COD that doesn't suck so lets all just pray it does not end up being overshadowed by the gargantuan presence of FPS titles that have all but taken over the world of shooters.
silent moose on 22 Nov '11 said:
been waiting for this for a while sounds fantastic but when the hell is coming out?
TheLastDodo on 22 Nov '11 said:
Just watched a small preview on IGN.
The gameplay they showed of it looks incredibly meh (at this point in time).
Far more excited for Inversion right now.
The Bossman on 23 Nov '11 said:
I've been interested in this for a long time, but if the gameplay vids look crap then this'll be a missed opportunity sadly. Hope I'm wrong, haven't seen any gameplay yet.
WHERESMYMONKEY on 23 Nov '11 said:
I met the guy that does the Gore for this game at a wedding. Great to finally be able to see it in action, He said he hoped that it would be the game that finally got games banned in Germany.