Fans of the early Silent Hill games could testify that the more recent games in the series have lost their way. The new game, Silent Hill: Downpour, aims to fix that.
Producer Devin Shatsky has said in an interview that the latest entry will shift away from the action focus of recent titles and take the series back to its slow-paced horror roots.
"Definitely Silent Hill 2," replied Shatsky when asked which other SH game Downpour most compares to. "Downpour has a standalone story that's not tied to any other Silent Hill game, so it's taking the broader concept back to its roots," he added.
"Silent Hill 2 was one of the big fan favorites in the series, so we took elements that were appealing in that game and integrated them here."
Making further comparisons to SH2, Shatsky said: "In Homecoming, you played a somewhat more badass character. But in Downpour, Murphy is more of an everyman. He's far from a tough guy. He can fend for himself, but overall he veers much closer to the protagonist of Silent Hill 2. You'll want to run from enemies more than usual: you may be able to stand toe-to-toe with one enemy, but if you're outnumbered, the best strategy is to run."
Following its reveal last January, Silent Hill: Downpour's release was delayed from November 2011 to the second quarter of this year.