Posted on Tuesday 10-Jan-2012 4:05 PM

Blizzard confirms console Diablo 3 production (again)

Community manager tweet underlines developer's foray into gamepad waters...

All you have to do is ask and you shall receive, it seems. All it took was one twitter user, a dashing hunk called @TanGoIX, to ask Blizzard community manager @Bashiok one fabled question: "Can you confirm or deny Diablo 3 coming to consoles?" The response? "Yup. Josh Mosqueira is lead designer for the Diablo console project."

Of course though, Diablo 3 for consoles is long-rumoured, long-reported and long sort-of confirmed by Blizzard. At BlizzCon, Diablo 3 game director Jay Wilson said: "We are still in active exploring mode; we haven't officially announced a product. We say that because we like our product announcements to be a big deal. We haven't been as secretive about this one because our biggest barrier is actually getting a console team."

Diablo 3 Screenshot
Now, however, that team appears to be in place and led by Josh Mosqueira - a man with a solid pedigree from his work as design director on Relic's Company of Heroes games.

Those fearing a straight port from the PC version though (or vice versa) can rest easy, as Wilson's again said at BlizzCon: "Our goal is to make a game that feels like it's natively made for a console. If we make it, we want it to feel like a Blizzard game and that we built it for that platform from the ground up."

Will it need an always-on internet connection, though Blizz? If not, that's one-nil to the consoles. (/deliberate wind-up)

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Comments

4 comments so far...

  1. Sangor on 10 Jan '12 said:

    Never mind an always on internet connection, will it see the light of day any time this millennium?

  2. middle finger on 10 Jan '12 said:

    And to slap pc race even harder, it'll be released on consoles first and later for pc. :lol:

  3. freds1 on 10 Jan '12 said:

    I'm kinda grateful to the consoles to be honest, for holding back the PC seeing as most devs do the console to PC ports. It means my not-exactly-high-end-PC can still run these games at better framerates and at higher resolutions when they arrive. Plus get the game cheaper and won't have to upgrade for quite a while. Thanks consoles. Long live the PS3/Xbox360 I say.

  4. tunnard on 26 Feb '12 said:

    Should be interesting to see how it works on a console, and at the very least, the extra increase in interest in the action RPG genre from console gamers will hopefully see more of these kind of games. Which I would love!