Joe Danger is a perfectionist's dream.
Not only do its side-on stuntman-racer-platformer levels reward you amply for the perfect playthrough, each one is so superbly crafted you won't give up until you've nailed it. Perfection breeds perfection.
Not that this is quite perfect, but it's as close as any racer can come. Playing as the titular daredevil Joe, you rip through ramp and jump-filled levels trying to grab stars, find hidden extras and avoid crashing out, all while racking up combos by pulling tricks, flips and wheelies.
Once you're airborne, there are all manner of tricks you can pull off using the triggers and bumpers in combination with the stick. From simple ramps to springs, loops and targets, these levels are designed to let you combo from start to finish, creating an experience that's as amusingly rewarding as it is addictively fun.

And the best part of all? This former PlayStation 3-exclusive has been souped up with even more laboratory-themed levels and neatly refined gameplay. Factor in the great level creator and it's immense value, as well as being one of the most enjoyable games on XBLA.
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Comments
2 comments so far...
Windowlicker79 on 30 Jan '12 said:
Played the demo of this and to be honest it was a bit rubbish. Is the demo a poor representation of the full game? It felt extremely limited in its appeal. Its a shame as I really wanted to like this game.
ricflair on 30 Jan '12 said:
I played the demo on PS3, which was pretty substantial actually, and I just wasn't feeling it. Certainly not as much as reviewers have seemed too.
Maybe I was comparing it to Trials too much when it's actually plays very differently, but the controls all felt a bit too loose, although I feel that with most games due to the sticks on the DS3.