Posted on 12-Jan-2012

Sony's Shuhei Yoshida on PS Vita: 'I've lost track of the number of launch games'

Worldwide Studios president reflects on PS Vita's Japanese launch

Last month we were fortunate enough to travel to Tokyo for the launch of the PlayStation Vita.

There, we were granted a rare one-on-one interview with Shuhei Yoshida, Sony Computer Entertainment's President of Worldwide Studios. That is, the man ultimately in charge of Sony's in-house development.

In our chat Yoshida spoke frankly about how Sony has changed its development processes to ensure a steady supply of games for PS Vita, hinted at as yet unseen elements of the Vita's Cross-play and Augmented Reality features, and discussed how the software teams got involved in its design.

PS Vita Screenshot
For more on Sony's impressive handheld, read our PS Vita review.

24 games at launch addresses one criticism levelled at the 3DS. How did you set about making sure there will be plenty of games for PS Vita?

I'm not responsible for third-party relations, although I did participate in evangelising meetings regarding the PS Vita's features, and showing off games like Uncharted and Little Deviants to third-party developers to give them some ideas and inspirations. But I had no idea there were so many games targeted by third parties. Up until a couple of days before TGS, I was working on the draft of my presentation, and talking about six or seven titles. Then I looked and said: "What? Are you sure that's for the launch, rather than the launch window?"

As far as first-party is concerned, we have many games in the pipeline. We are strategically spreading them out so that there will be a constant supply of our games, because we don't have control over when third party titles are released - sometimes we have to fill in the gaps with our titles.

For you, which are the key PS Vita titles?

Uncharted, which shows off the capabilities of the system. And for the Japanese launch, Everybody's Golf is really key.

Do you know whether there will be 24 games at launch in Europe?

Potentially more, because those 24 games are already done for the Japanese launch. Obviously, some of them are meant for the Japanese market, like the anime-style games, so I don't think all of them will go over to the US and European launches. But there are US and European third-party titles targeted for those launches, so I would expect at least the same number of games. I'm very excited about FIFA, for example - it looks very pretty.

PS Vita Screenshot
[Here, Yoshida showed a demo of what he termed Markerless AR - simply by pointing the PS Vita's camera at the packaging of Hot Shots Golf (what Everybody's Golf is known as in Japan), he persuaded a typically cartoonish golfing character from the game to appear.]

Can you talk us through the PS3 Cross-play feature, and which games support it?

There are many different styles of connectivity. With WipEout 2048, for example, you have real-time network play: that's one example of Cross-play. With LittleBigPlanet, they have a slightly more involved style of connectivity. It's still in development and hasn't necessarily been publicised, but what we are talking about is that any character or item that you have on PS3, you can download and use on the PS Vita version.

There's more in development, but you'll have to wait a bit before we show it. One of the tech-demos that we showed at TGS was using PS Vita as a controller for PS3, and we used LittleBigPlanet as an example. So that kind of thing is very exciting.

That sounds quite similar to what the Wii U does?

[Laughs] When Nintendo announced Wii U, we were kind of surprised, because we've been doing that sort of similar tech using PS3 and PSP. You know about Remote Play? So we can render PS3 images through a network to PSP. I understand that Wii U works similarly - the console renders images to the portable.

So it was very natural for us to extend it and enhance it for PS Vita, because PS Vita has a much better screen, is more powerful and the connectivity speed is much better than PSP. This is something we'd like to maintain for the future. There are so many things that PS Vita can do, but let's not try to cram everything into the launch period.

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Comments

7 comments so far...

  1. Barca Azul on 12 Jan '12 said:

    Not cramming everything into a launch window is one thing, but giving realistic timelines is another on some interesting features! Otherwise people will wait and see this time around. At least I will.

  2. clayf1ghter on 12 Jan '12 said:

    Interesting interview, I'm sure the little nugget of been able to use your PS3 LBP stuff on the Vita will please a lot of people.

  3. paulhudd on 12 Jan '12 said:

    When Nintendo announced Wii U, we were kind of surprised, because we've been doing that sort of similar tech using PS3 and PSP. You know about Remote Play?

    "When Shuhei Yoshida mentioned this, I was kind of surprised, because Nintendo have been doing that sort of similar tech using Gamecube and Gameboy Advance. You know about GBA Link cables?"


    So we really had to scrape together our resources, otherwise we would have missed the launch of the PS3.

    Errrmm, I thought you did?

    http://gfw.condign.org/wiki/images/5/58/PS3_FTL.jpg

  4. paulhudd on 12 Jan '12 said:

    When Nintendo announced Wii U, we were kind of surprised, because we've been doing that sort of similar tech using PS3 and PSP. You know about Remote Play?

    "When Shuhei Yoshida mentioned this, I was kind of surprised, because Nintendo have been doing that sort of similar tech using Gamecube and Gameboy Advance. You know about GBA Link cables?"


    So we really had to scrape together our resources, otherwise we would have missed the launch of the PS3.

    Errrmm, I thought you did?

    http://gfw.condign.org/wiki/images/5/58/PS3_FTL.jpg

  5. Deathawaitsyou on 12 Jan '12 said:

    I really wish people could just read something without the need to troll.

    I like computer games ( well I like them a lot) so I'm not biased towards any format. I have a console or two from each of the big three and in addition a gaming PC. Look the PS3 started off slowly however I think over time it has matured very nicely. I've got a PS Vita from Japan and I think its a great piece of kit but the real star of the show is the software !!! By far the best launch line up of any console for the last few generations.

    However I digress the key thing here is that its a great console just like the 3DS, 360, PS3 and PSP so just enjoy it.

    And finally please try something before you make a judgement.

  6. me4pd on 13 Jan '12 said:

    I really wish people could just read something without the need to troll.

    I like computer games ( well I like them a lot) so I'm not biased towards any format. I have a console or two from each of the big three and in addition a gaming PC. Look the PS3 started off slowly however I think over time it has matured very nicely. I've got a PS Vita from Japan and I think its a great piece of kit but the real star of the show is the software !!! By far the best launch line up of any console for the last few generations.

    However I digress the key thing here is that its a great console just like the 3DS, 360, PS3 and PSP so just enjoy it.

    And finally please try something before you make a judgement.

    We also have a right to call execs on the bulls**t they try and pull on us. No-one takes my wallet for granted. Well, aside from IS when they put out an Advance Wars game. Man. You thought heroin addicts were bad...

  7. billysastard on 18 Jan '12 said:

    i cant believe this guy is an exec at a major company and yet admits that he cant count to 24 :D