We've put in anti-aliasing, which was something we wanted for launch but had to push out because we had our team working on performance and stability. Players with higher-end machines are really going to appreciate the graphical goodness that will come from that. Most of the game systems we're saving for Game Update 2, which comes in March.
So what's the run-down on those?
Well Game Update 2 is much bigger in scope. It's further out from launch, so we can have much more of the team focussed on it. There's Part 2 of Rise of the Rakghouls, a brand new planet called Denova which has an 8-16 man Operation and a new Warzone. So that's three big pieces of content.
We might also be able to get some new space game missions into it. In addition to that we have single player content that you'll be able to go through as well...
In terms of game systems we're releasing the full Legacy system. It's a system that really benefits players who like to play alts - instead of having characters who have no relation to each other you can create a family, and when you're playing any member of that family you earn experience points for your Legacy tree.
Those then unlock abilities and perks that help improve all your characters. I think that's going to be popular. Characters can be related to your main character in all kinds of ways - siblings, father, son, friend, you could be married to them...
We also have a team working on Guilds. They have a whole swathe of features that they're going to be adding to the game over the next several months. The first one, what you'll see in March, is Guild Banks.
Then we have a team focussed on Player vs Player. There's obviously a strong community of PvP guys, and we want to make sure that they feel that they're getting additional stuff to do. So we have them focussed not only on adding new Warzones, but also adding new systems and new functionalities.
The first thing that PvP fans are going to see is PvP rankings; you're going to be able to compare yourself against other players.
Finally, how far does The Old Republic road map go? How far in advance do you know what you're going to be doing?
We have people working on content that won't be showing up in the game until 2013. We have writers already finishing off content for that, so I can already play through stuff from 2013 content - just not with voiceovers.
We're planning really far ahead, and we have to do that because our content is more complex than your typical MMO content. It requires voiceovers, cinematics and all that...