Twisted Metal creator David Jaffe said recently that he didn't want the newest entry in the series to be subjected to the Online Pass system. Tough luck, that.
Justin Trease, Twisted Metal's QA lead, confirmed to press at CES recently that the game will come equipped with the anti-used-sales PlayStation Pass code system - a mechanic that forces buyers of used copies to shell out extra cash for a code to access multiplayer features.
Jaffe acknowledged that an online pass is "probably good business" for publisher Sony, but said it could be counter-productive when trying to earn the trust of gamers.
"It's not my call," Jaffe admitted at the time, adding, "and I'd totally understand if Sony as a company said 'Look, this is a mandate that permeates all of our titles. We're not making selective choices.'"
Seems to be the case.