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Hybrid: 5th Cell's jetpack shooter gets trailer, new info

A year's delay brings new gameplay mechanics to the XBLA title

After a year in hiding, Scribblenauts developer 5th Cell's first 3D game, Hybrid, has re-emerged with a new trailer and gameplay info.

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The title was revealed early last year for Xbox Live Arcade, showing players flying around 3D levels with jectpacks, shooting enemies at every angle.

But the game was later delayed a year into 2012 apparently to allow the dev team to "take what [it has] learned and really drill down on our ideas to hopefully transform this game into something great".

A year of extra development has resulted in some significant changes, including a new look with redesigned characters, new controls and gameplay mechanics and persistent online 'world war' that player leap in and out of.

Below is the bullet-point list of new features straight from 5th Cell, with a new trailer at the bottom showing all that off.

-Revamped flight-centric combat focused movement
-New look with redesigned characters, detailed environments, polished interface
-Locked at 60FPS at 720p
-Reveal of the world map and persistent online world war
-Deep customization, available on the fly

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