Masachika Kawata, producer of Resident Evil: Operation Raccoon City has told CVG, the biggest obstacle in delivering the game was making a Resident Evil that didn't conform to the series' traditions.
Speaking in a recent interview, Kawata-san told CVG that, 'making a Resident Evil that was not [pure] survival horror was the biggest challenge.'
However Kawata said that he wasn't particularly concerned about alienating the series' fans, because he saw Raccoon City as very much an offshoot from the main series and also saw the game as a chance to appeal to a wider audience.

Presumably he also had more than an inkling that Resident Evil 6 was also on the way too.
Kawata-san added that he hopes the game will appeal 'to both existing and new Resident Evil fans' saying that long-standing fans would find much to enjoy with 'new and exciting content', while the more action-orientated nature of ORC would make 'new game fans notice the series and become interested in the Resident Evil universe'.
"I believe we managed to create a unique and exciting game." Kawata-san concluded.
Keep an eye out for the full interview appearing on CVG soon.
Comments
13 comments so far...
ensabahnur on 3 Feb '12 said:
Are you sure? You've had plenty of practise away from survival horror with Resi 4,5 and all the on rail lightgun games.
MrPirtniw on 3 Feb '12 said:
Beat me to it. Resident Evil hasn't been survival horror for ages now.
feeg86 on 3 Feb '12 said:
You stole my thunder, but touché, I thought they nailed it with 5.
Solid Snake UK on 3 Feb '12 said:
I don't want to pick it up on principle that its made by slant six games and it has a 'zombie' shield feature
. but i probably will, and i will probably hate myself for it.
zombiesinmyhead on 3 Feb '12 said:
I'd have been perfectly happy with this action orientated offering if it left the RE soul to RE6, but that hasn't really panned out, has it.
I watched the RE6 trailer again last night. Its got jumping zombies in it.
Jumping zombies.
I'll have to go now, I suddenly feel like crying.
JakeyBaby on 3 Feb '12 said:
Hmm I didn't think sticking a new name on Resident Evil 4 or 5 would be that hard - perhaps the printing industry is tougher than I thought...
dicky1993 on 3 Feb '12 said:
damn you beat me to it:(
maybe they accidentally made the last 2 actiony?
deanoz2 on 4 Feb '12 said:
TYPICAL_RANDOM on 4 Feb '12 said:
It's a challenge alright. "Sit down, shut up, follow the program or else lose your job"
I actually feel sorry for this guy or for anyone who was a fan of the original games and is working for Capcom right now...
Being forced to destroy a once great & unique franchise which a great number of people loved including the Capcom devs working on these new Resi "Action games".
CAPCOM CEO'S =
TYPICAL_RANDOM on 4 Feb '12 said:
I know it's too late now seeing as they can't redeem themselves but if they wanted to make action games they SHOULD NOT have used the Resi franchise as there vessel to do so.
The end is Nigh for Capcom.
GlobalNightmare on 5 Feb '12 said:
"biggest challenge"!? You're yanking my crank surely. Resident evil has not been survival horror since code veronica. "American action heroes" is more like it.
SatoriSatya on 5 Feb '12 said:
Lovely. Let's pretend 2002's Resident Evil 1 "REbirth" never happened or that Resident Evil: Revelations (2012) has already delivered more on the Survival-Horror front, than RE4, RE5 and probably RE6 ever will.
Some RE: Revelations reviews excerpts:
infamous76 on 6 Feb '12 said:
Great comment there mate, the first time i viewed the trailer i thought oh my god that is fantastic, but then when u watch it a second and third time it looks more and more worse. Resident Evil IS a survival horror game END OF. Listen up Capcom, stop screwing around your loyal fanbase of this franchise and if you want to make a actiony game fine by all means go ahead and make one but FOR THE LOVE OF GOD - DO NOT PUT THE WORDS RESIDENT AND EVIL on the box. Call it something completely different - ala Dead Rising
THANK YOU