This week we're breaking down the latest Ghost Recon: Future Soldier gameplay trailer. It's a rapid fire burst of new locations, characters, gadgets and gameplay - all of which we'll be looking at in detail here.
The game is scheduled for a late May release on Xbox 360 and PS3, but won't appear on PC until 'a later date'. It's the fourth main game in the Ghost Recon series, and is being developed by Ubisoft Paris and Ubisoft Red Storm.
We open with a glimpse of that most tired of shooter clichés: the on-rails shooting section. We're bored to death of these, but they're a staple of modern shooters and sadly unavoidable, like the common cold or N-Dubz. Whether you like it or not, COD is unarguably the king of the overblown, orchestrated action set-piece, so Ubisoft will have to go a long way to compete.
In Future Soldier's world, ultranationalists (yeah, them again) have taken over Russia and are invading neighbouring countries, forcing the U.S. to intervene. These shots of dead soldiers in flag-wrapped coffins suggest the war is a costly one. Have they bitten off more than they can chew? The arrival of the Ghosts may be a last, desperate attempt to turn the tides.
A closer look at the Ubisoft logo reveals a set of coordinates: 41'31'00''N, 54'39'00''E. These point to the Garabogazköl Basin on the coast of Turkmenistan, which is presumably one of the countries the Russian ultranationalists are trying to invade. Of course, it could just be gibberish 'computer text' put there to make the logo look more futuristic.
We see a tactical map of a battlefield and vehicles being tracked by a computer. Then we cut to this guy, who seems to be in a high altitude reconnaissance aircraft - or maybe even a spacecraft. It's reminiscent of the Blackbird sequence in Black Ops. Is it a cut-scene, or will we get to 'spot' enemies in real-time for the ground troops? Either way, we like his helmet.
The dude in the helmet seems to be tracking this guy. He's Dede Macaba, an arms dealer working with the ultranationalists, and one of the game's main villains. As the game is all about stealth and infiltration, you won't be chewing through armies with high-powered weapons: you track people from afar, gather intelligence, and sneak behind enemy lines. Silent, but deadly.
Using night vision goggles, this Ghost seems to be infiltrating an ultranationalist stronghold of some kind. He spots two enemies standing next to each other, and aims at them through the scope of his silenced rifle. He fires one shot, which takes both enemies down at once with ruthless efficiency. Again, hammering home the fact that this is a stealth game.