It's been an interesting week in the gaming world, specifically because of the exploits of everyone's favourite publisher lambasting game designer Tim Schafer. What's he been up to you ask? Well, let us fill you in...
It all started when he revealed he's been pitching a sequel to cult platformer Psychonauts for a while now, but despite "several" attempts hasn't been able to find a publisher that gives enough of a Monkey's Island to fund it.
As is the way of the world these days the news immediately made its way onto the Twitterverse, where it was spotted by Markus 'Notch' Persson. If you're not familiar with Notch, he's the lovable fedora topped indie dev that put together a little game called Minecraft. It's popular and he got filthy rich off of it.
Notch - like most people who wear fedoras that just about fit their heads - is a stand-up guy and posted this message on Twitter: "Let's make Psychonauts 2 happen", followed by "Also, I'm serious."
One thing led to another and a spokesperson from Double Fine Productions popped out and said the duo were now in discussions, presumably making dreams come true.
A few days later Schafer and company decided it wanted to make a new adventure game, but with publishers sending them packing quicker than they could say point-and-click they turned to their loyal fans for funding.
This was a rather smart plan considering Tim Schafer wanted to make an adventure game and people wanted to play an adventure game made by Tim Schafer.
Double Fine set up a project page on Kickstarter and asked members of the public interested in the project to contribute. The goal was $400,000 but within the space of a day over a million dollars had been pledged.
What we have here is a developer leapfrogging publishers and going straight to the end user to fund projects that are thought of as too risky by the usual industry bigwigs. This got us thinking...
Could Sega use a similar method to fund Shenmue 3?
It's a sequel gamers have cried themselves to sleep wishing for, but for one reason or another hasn't materialised yet. Probably because the first two games in the series ate up enough money to fill Scrooge McDuck's vault-o-cash a few times over and didn't recoup anything close to that.
However, by crowd sourcing funds it could eliminate the risk. Sure it would cost a incredible amount of money to make properly but we're betting there are enough fans worldwide to get the ball of money rolling.
Would you contribute? Sound off in the comments below and also let us know what gaming related ventures you'd like to see get crowd funded.