Our hero took a four hour flight across the US, but it's taken him a year to walk home.

I Am Alive is desperate to be a realistic survival game, and as such is willing to impose some punishing ideas. Climbing uses stamina - lose too much and you fall. Plus, the more athletic your motions, the greater the danger. Only resting, guzzling scavenged food or hanging from a climbing piton lets you recover.
It's a similar situation in the base of the city, where dust creates a kind of Silent Hill. Here, again, stamina drops, meaning you must poke your head above fog-level occasionally; perhaps to gasp at the vast, monochrome ships run aground on broken streets. Cormac McCarthy's The Road is a clear inspiration.
Combat is a grisly treat: quick, decisive battles governed by melee and limited ammo. Approach a gang and they'll push you around, feeling safety in numbers. You, however, will be using this time to assess their weapons.
After a troubled develpment, I Am Alive has emerged as a brave and intriguing downloadable title - and one that's as dark as hell.
Comments
5 comments so far...
corkscru74 on 19 Feb '12 said:
I'll wait for a few reviews before making my mind up but this and Alan Wake are looking quite tempting.
silent moose on 21 Feb '12 said:
uncharted fans this isn't for you, no pussy platforming here
gypsygib on 21 Feb '12 said:
I Am Intregued
Lady Gagagged on 21 Feb '12 said:
Pac Man fans this isn't for you, no pussy encounters with a quick power pill deceit.
Mattoto on 26 Feb '12 said:
I am alive : this reminds me the song of Mirror's edge, and seeing this is a platforming title...