Asura's Wrath review round-up: Bonkers anime game looks a winner

All the review scores in one place...

In our Asura's Wrath review we awarded the game 7.5 and said it's "More interactive anime than video game" that "is a glory to behold but lacks substance".

Reviews have been coming in thick and fast over the last week, we've collected as many as we could find and stuck them in a list below for your consideration.

  • OXM US: 7/10 - Fans seeking deep, involving combat shouldn't put down their copies of Kingdoms of Amalur or Mass Effect for Asura's Wrath: it's a game chock full of style but little substance. Nevertheless, we can't deny that Asura's made us jump, scream, and pump our fist in the air just as often as the game's crazy warrior hero, even if it was a byproduct of not having to press any buttons for dozens of minutes at a time.
  • Joystiq: 4.5/5 - there is room for improvement. The combat could use more depth. Some will deride the abundance of quick-time events. Those willing to accept Asura's Wrath on its own terms, however, will find something unique and truly unforgettable.
  • Game Informer: 8.5/10 - Asura's Wrath isn't as brainless as it may want you to believe. The ridiculous moments and likable characters kept me smiling, which was odd, considering it's essentially a story about misery. It's a nice change of pace from other hack-and-slash games, featuring an interesting story that's not blocked off by insurmountable difficulty.
  • Eurogamer: 8/10 - Alongside a rhythmic and uncommonly accessible beat-'em-up, Asura's Wrath is part rollercoaster, part anime blockbuster and part stress-ball. The end result may stretch the definition of a video game, perhaps, but it's also extremely hard to get angry about.
  • VideoGamer: 8/10 - Amidst all this praise, though, it's key to remember that earlier point - at times, Asura's Wrath is barely a game. The curious combination won me over, despite generally despising QTEs and boasting a short fuse for hammy cutscenes. Regardless, this is a short game, and only a third of it is actually playable. That's going to be enough to deter many. It's made the thing bloody tough to score, and Capcom's effort is sure to polarise opinion in a way few games ever manage. While I wrestled with my own opinion throughout the playthrough, though, one sentence kept spinning around in my head: you've got to play Asura's Wrath.
  • X360 Achievements: 75/100 - This is a game in only the loosest sense of the word, but is an intriguing proposition nonetheless, especially for those with a penchant for action based manga series. Asura's Wrath is an original, engaging and occasionally ridiculous game and as a result is certainly a novel experience, though whether it's an experience that most gamers will be happy paying top dollar for is another matter.
  • IGN: 7.5/10 - What we have in Asura's Wrath is a game that's stylistically almost perfect, but lacking in substance. I enjoyed it immensely - and so will you, if you've any weakness at all for mad Japanese action - but if I had paid £40 (or $60) for it, I doubt I would look upon it so warmly.
  • StrategyInformer: 7.4/10 - Whilst it's definitely not a game that will stay with you for the action then, it's still worth noting that Asura's storyline is engaging and absolutely spectacular in comparison to most other titles. The themes of tragedy, redemption and anger are hardly unique in their own right, but the developer has done such a good job in executing both plot and visual style that it's compelling to the end. Keep in mind that there's every chance you might be wishing for a bit more, but who knows, you might find the format to be just the breath of fresh air you were looking for in an otherwise predictable genre.
  • Destructoid: 5/10 - Asura's Wrath would have been a superb anime or an excellent videogame. However, it couldn't decide what it wanted to be and instead served up tiny slivers of both, pulled together in a fashion so clumsy that you can see the stitching from miles away. It's not so much a game as it is a collection of concepts, roughly thrown into the same box and jumbled around in the vain hope that something good would come out at the end. Unfortunately, no one element is ever given enough time to shine, and for all its attempts to be something special and unique, Asura's Wrath is nothing but a disappointing selection of inconclusive ideas.