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Obsidian lined up to co-develop Wasteland 2

But only if the project raises another $500,000 in the next 17 days

Fallout: New Vegas developer Obsidian is being lined up to co-develop Wasteland 2 with inXile Entertainment.


Interplay and inXile founder Brian Fargo successfully funded development of Wasteland 2, a sequel to the 1988 post-apocalyptic RPG which inspired the Fallout series, through Kickstarter, quickly raising his initial target of $900,000.

Donations have since reached $1.6 million, allowing him to add Mac and Linux versions to his development plans, and he's now told Rock Paper Shotgun that, if he can reach $2.1 million during the 17 days remaining on the funding schedule, Obsidian will come on board to co-develop the game with inXile.

Fargo said: "I have a history with the guys at Obsidian that dates back to the days of Interplay's Black Isle studios. Together we created some of the greatest RPG's of all time, from Fallout 1 & 2 to titles like Icewind Dale and Planescape: Torment. It is great that we now have a chance to reunite on a project like Wasteland 2."

Obsidian's Chris Avellone added: "Wasteland is one of my favourite RPGs of all time, and when Brian asked if I wanted to work on the sequel, I jumped at the chance. While I've worked on Fallout 2 and Fallout: New Vegas, getting the chance to work on the spiritual successor to the Fallout franchise is a honour."

Fargo continued: "Obsidian has an incredible library of story, dialog and design tools that they have used to create hits like Neverwinter Nights 2, Star Wars: Knights of the Old Republic II, and of course, Fallout: New Vegas. Regardless of the tech we use to develop the game, experience with these tools will help us efficiently design the game without wasting time and resources on the tools needed for development."

Earlier this week Fargo criticised the amount of control publishers hold over developers, labelling the money men's treatment of game makers "abysmal".