Microsoft made sure there were "cynical" fans on the Kinect Star Wars development team to help ensure the game appealed to players of all ages.
That's according to Kinect boss Kudo Tsunoda, who said in the latest issue of MCV that if Microsoft did right by those Star Wars fans, then "we were going to have a good product."
He said: "We made sure we had 'cynical' Star Wars fans on the development team - although we just prefer to call them 'passionate'. We approached the game will a level of care, crafting and love that fans would want to put into a product like this.
"There are so many parts of the franchise now: the original movies, the prequels, the Clone Wars cartoon. The most challenging thing was trying to make a game that has something you would care about, regardless of when you came into the universe."
He added: "George Lucas has done such a good job of building a brand that encompasses so many different types of people, across so many ages. We've tried to build a Star Wars game that fans are going to love, no matter what their age.
"We felt that if we did right by those fans, we were going to have a good product."
We wonder what those "cynical" dev team members thought of Han Solo's Chris Brown dance moves?