FIFA 13 players 'to look more realistic'

EA adopts new Dimensional Imaging software to boost player likeness

We can expect to see more lifelike characters in upcoming EA games like FIFA 13 if the hype surrounding new tech adopted by the publisher lives up to its promise.


While previously it was only possible to offer highly accurate 3D facial likenesses for the most recognisable players, a press release from Glasgow-based Dimensional Imaging claims the firm's new tech will allow EA to give more players than ever the "DI3D star treatment".

Mike Harrison, director of EA Capture at Electronic Arts, said: "We recognised a few years ago that raising the quality of facial appearance was an increasing priority for our game teams. Working closely with Dimensional Imaging has allowed us to develop a highly accurate 3D facial capture pipeline that is now so efficient that we can apply it to more characters than we ever thought possible."

Dimensional Imaging CEO Colin Urquhart added: "The relentless increase in the quality of computer graphics makes it ever more necessary to capture real life human likenesses in order to create believable virtual characters, but this process has traditionally been very time consuming for video game development.

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"EA was one of the first developers to recognize the need for improved capture workflows, and working with them since EA Sports FIFA 10 has been instrumental in helping Dimensional Imaging to develop a product suite that is now suitable for even the most demanding development pipelines in the business."

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