The latest in a series of developer diaries for PSN game Sorcery has been released, this time discussing the game's sound work.
If you're more interested in the motion control title's controls, check out a Move-focused dev diary here.
Sony promises that unlike most motion-controlled games that "feel like you're playing 'Simon Says'", Sorcery will "take advantage of the unique capabilities of the Move controller in order to create a completely original spell-casting experience."
Brian Upton, creative director on the game at Sony Santa Monica, has said the PS3 and Move exclusive game will demonstrate why Sony's motion control offering is superior to Kinect and Wii.
It releases on May 22 in North American and a day later in Europe.