Black Ops 2: 7 things we learned from the new demo

Branching storylines, lady presidents and...Heath Ledger's Joker? The latest on Treyarch's Sci-Fi stunner....

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6. Your teammate's lives are in your hands


Black Ops 2 addresses one of the biggest problems we've always had with the Call of Duty series - namely hat you've never really had any control over who lives and dies on the battlefield.

Battle-hardened veterans of the series know the score - the lead characters are invincible bullet-sponges, while PVT Schmoe and the rest of the expendible crew will drop to the floor if anyone even so much as points a gun at them. Well, while we still don't fancy PVT Schmoe's chances of making it to 2026, we're happy to announce that the story-critical soldiers are far more brittle this time.

"When you get to the end of the game we're gonna make it very clear to you the different things that could have happened" Anthony explains. "We're gonna make it clear that if somebody died, that that person could have survived. We're gonna make it clear that the Cold War with China was lost or didn't go well - but that wasn't necessarily the only outcome.

"We're gonna make it clear that Raul Menendez succeeded or failed at certain things owing to your actions. So when you get to the end of that game you're probably gonna want to replay it to see how things could have changed if you'd have played in a different way. So you guys could be talking to each other about Black Ops [1] and you could be saying: "remember when Frank Woods did this in the level?" And you'd say: "What? He's dead!" These kinda things are going to happen; you'll have these conversations about Black Ops 2. I think it's going to be a really interesting experience for people..."

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