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Multi-touch for Wii U 'would feel unwieldy', says Nintendo's Fils-Aime

NOA executive demonstrates why he's more comfortable with single-touch

Nintendo of America president Reggie Fils-Aime has defended the company's decision to produce a single-touchscreen tablet in an age where multi-touch is commonplace.

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Fils-Aime claimed that such a feature would not be appropriate for the Wii U. He said that, since one hand will likely always be gripping the tablet, there is no necessity to provide multi-touch capabilities for the other hand.

"When we went through the building of this and, given some of the functionality, we thought that single-touch was a more appropriate option, especially when you've got other button configurations," Fils-Aime told Kotaku.

In a demonstration of how the controller system would be used, Fils-Aime held the tablet up with his left hand, thumb on analogue stick, and with his right hand begun to poke the touch-screen.

Then, placing the tablet in his lap, Fils-Aime began to poke at the touch-screen with both fingers.

"Is this really the way you want to play a game? I don't think so," he said.

Answering whether it would not be reasonable to provide customers with the option to use one or two hands, Fils-Aime responded: "There's a cost to it. Again, we envision this as a controller that you're putting in your hands and you're doing a two-screen experience. The concept of putting it in your lap to do multi-touch for us just feels unwieldy."

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