Speaking in an interview with Gamespot, software product development head Scott Rohde said other game publishers would be "scared" to embrace innovations like Wonderbook and Sound Shapes.
"If you can find another publisher in this industry who would build Beyond, I'd like to meet that publisher," he said. "I really think that [Beyond] is as far from 'safe' as it gets.
"Heavy Rain, by itself was not a 'safe' title. And to do it again with a totally different story, a larger investment, and to bring Hollywood in, to really enhance that genre that really isn't touched by many folks in our industry, I think is anything but 'safe.'"
On the subject of Last of Us, Rohde noted it would be a far safer bet for Naughty Dog to work on "Uncharted 4, Uncharted 5, Uncharted 6 [and] Uncharted 7."
He said: "For a developer of that caliber, this late in the cycle of the platform, to introduce a totally new IP for a different audience--meaning going from T-rated to M-rated--I think is anything but "safe." I really feel like we're taking a lot of risks with both of those titles."
The exec claimed that innovation is still "top of the charts" for the PlayStation company.
"The fact that we can have The Unfinished Swan, and we can have Beyond, and we can have The Last of Us, and God of War. Of course with some titles you're going to iterate; a sports title is a great example. But to have that wide range and to offer something new, like Wonderbook.
"I say this every time like a broken record; our press conference could have been twice as long because we have that much content that we could show, we just didn't have time to show it all. Sound Shapes is another perfect example.
"These are all innovations that other companies would be a little scared to embrace, I believe. So innovation is top of the charts at PlayStation."