to join the CVG community. Not a member yet? Join now!

It's quality, not quantity for the new Super Smash Bros.

Has the roster reached its limit?

Super Smash Bros. creator Masahiro Sakurai has told fans not to expect a large roster expansion in the latest Smash Bros. sequel.


From humble beginnings the original Super Smash Bros. on the Nintendo 64 had just 12 characters in its roster. Each sequel from then on had its roster increase in size from 25 on GameCube to 36 on Wii.


Super Smash Bros. 4: Your complete guide

UPDATED: Every new character, stage and detail confirmed so far

The next installment of Super Smash Bros. on the Wii U and 3DS however, will unlikely have a larger roster. Director Masahiro Sakurai has said the game "has probably already reached the limits of what's feasible", stating that a larger roster isn't what the new game needs, but rather "a change of direction."

Sakurai isn't looking at the next Super Smash Bros. in terms of how many characters will be playable, but how the series can be refreshed in a way that he says will "hinge on the connection between the 3DS and Wii U versions."

Nintendo are partnering with Namco Bandai for Super Smash Bros. but little else has been revealed about the game at this early stage.

What direction would you like to see the latest installment take?