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David Cage: games industry will die without innovation

Without a push to innovate, industry will "shrivel up and die"

Quantic Dreams' David Cage has warned that if the games industry doesn't push to innovate, it will "shrivel up and die".

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The creator of Heavy Rain and the forthcoming Beyond: Two Souls has expressed concerns that the games industry will die "if it doesn't try more to be innovative and to come up with new ideas."

In an interview with Gamesindustry, Cage explains that he isn't trying to tell the industry "what they should, or shouldn't do", but strongly suggests that more people should be using games as a medium to "express something, and to trigger deeper emotions."

The last game Cage was really impressed with was Journey. "Journey was amazing. It has nothing to do with what I'm doing. But it's not so much about storytelling. It's about emotion. It's about trying something different."

Cage is interested in more ambitious undertakings for video games, "not just making software to sell to people at Christmas", though of course, he "respects people doing this."

"This industry will die if it doesn't try more to be innovative and to come up with new ideas and to talk a bit more," he continued. "[It doesn't need to be] necessarily serious, but deeper things at some point. It's great that you can shoot at monsters, and that's great and it will always be there and it will always be successful, but at the same time, what about giving the choice to people? Give them different options. So if they like that they find it, but if they want something deeper and interactive, they can find that too."

What do you think: does the games industry need refreshing to stay alive?

[ SOURCE: Gamesindustry International ]

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