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Vigil wanted Darksiders to be co-op

Death might have had friends...

Darksiders 2 lead designer Haydn Dalton has revealed that the team wanted Darksiders to be a four-player co-op game.

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Death...forever alone

It's hard to imagine Darksiders as anything but a single player game, but Haydn Dalton says "originally, Vigil wanted to do a four player co-op game."

In an interview with Incgamers, Dalton explained that despite wanting a multiplayer element, "realistically...we didn't have much console experience and it was a whole new genre for us. So instead we went down the less risky route and focused on a single one of them."

When asked if co-op was still something the team wanted to do, Dalton responded: "Absolutely. I don't think there's anyone here that likes Darksiders and doesn't like the idea of causing destruction with three buddies."

If multiplayer was added to the game, Dalton says "the puzzles would have to change quite a lot, because we design them with a single person's perspective in mind. Co-op puzzles would be a whole new challenge for us, and how the game would work if someone decided that they wanted to play by themselves."

Although Dalton and Vigil seem to be very interested in co-op, Darksiders 2 remains a single player game. Dalton admitted it was still too risky to add co-op to Darksiders 2 because "people liked what we did with the first game and we didn't want to take that away from them."

So Darksiders fans, would you have liked co-op included in the game?

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