Smash Bros. veteran Masahiro Sakurai has provided an update on the series' Wii U instalment, revealing that his team is currently looking into ways to utilise the Wii U GamePad for the Nintendo brawler.
Sakurai has enlisted the help of Namco Bandai for Smash Bros. Wii U, but according to his latest interview he won't be changing the series formula too much.
"The game system itself is complete, so we don't want to make it 3D or introduce complicated controls just for the sake of it," he told IGN.
"However, I am thinking of ways we can introduce a slightly different, fun experience all the while keeping the usual frantic game play."
On the game's controls, he added: "The GameCube controller is not the only way to control Smash Bros., so we will look into ways that fits the Wii U."
The last entry in the series, Super Smash Bros. Brawl, famously included non-Nintendo characters such as Sonic and Solid Snake.
Despite the Namco team up though, Sakurai suggested we won't be seeing a load of Tekken fighters this time around:
"I think Snake and Sonic joining were fantastic. It made many fans happy, and it broadened the Smash Bros arena," he said. "However, introducing more non-Nintendo characters willy-nilly will lose the focus of the game, so I also recognise the need to narrow it down."