London studio Sports Interactive has lifted the lid on its Football Manager 2013 project, revealing a host of new features and enhancements.
Publisher Sega said that the annual update boasts "more than 900" additions from the previous release, Football Manager 2012.
Central to the new offering is Football Manager Classic - a streamlined edition for the time-poor, with its own set of features and challenges and a microtransactions model. More on that can be found here.
Sports Interactive studio director Miles Jacobson said that the 'lite' Classic version will be an alternative to the deeper and richer features of the 'full-fat' FM13 career mode.
Kay enhancements of Football Manager 2013 include:
- An improved 3D match engine
- New staff roles (including director of football)
- Enhanced media interaction
- New online functionality and global management leaderboards
- National tax policy (for transfers)
- Deeper training options
- Renovated user interface
Further details on these features can be found below. A breakdown of Football Manager Classic's additions can be found here.
"I would like to stress to our many, many fans around the world that the introduction of Football Manager Classic will not impact in any way on the game that they've come to know and love," said Jacobson.
"For those who still want the full, 'hands-on' experience, FM13 offers exactly what they're looking for - a bigger, better and even more immersive version of the world's greatest football management simulation."
The game is due for release on PC and Mac (Steam) before Christmas 2012, Sega said.
New Features explained
Improved 3D match engine
Sports Interactive has again worked on visual fidelity for its 3D match engine, with a focus on making stadiums, crowds and animations more realistic. The camera system has also undergone a revamp to make it more "televisual". Sports Interactive said that new AI tech will improve the believability of footage on screen.
New staff roles
The key addition is a Director of Football who can (if necessary) assume control of some managerial duties, such as contract negotiations. Sports Interactive has not confirmed any further details but one key gameplay element could be maintaining a working relationship with the Director of Football. Meanwhile, the number of specialist coaches has increased, giving the player greater flexibility to choose which coaches to seek advice from and when to do this.
Improved media interaction
Sports Interactive says it has again revamped the media interviews segment of the game. Managers can adopt different tones to provide additional context to their responses.
Online games and global leaderboards
The multiplayer segment of the game will utilise Steam system's network functionality, allowing players to establish online games more fluidly. New league and cup options are added to the career mode for online play. One mode allows players to take a player's team, developed in their single-player game, and test it against other players online.
Worldwide leaderboards allows players to compare their achievements against others'. Sports Interactive says that the leaderboards "use a sophisticated scoring system that takes into account a variety of factors including the level a manager chooses to compete at, his or her club's financial performance and even their in-game wages - making the new manager contract negotiation feature a really important addition to the game".
More options for team training are available, all displayed through a simplified overview panel. "Managers can now choose where they want to focus their team's training, whether that is on more general routines or in preparing for specific matches," Sports Interactive said.
Realistic tax regimes
Transfer negotiations will be made even more dramatically complex with some footballers preferring to sign for clubs with better tax rates on transfers.