The Wii U version of Ghost Recon Online has been put 'on hold', Ubisoft has reaffirmed in a statement which has left seemingly little hope of the Nintendo version ever being completed.
"As of right now, the entire Ghost Recon team is focused on the PC version only. The Wii U version is on hold," Ghost Recon Online's producer Theo Sanders told Video Gamer.
"It's hard to say how the future will go for Ghost Recon Online," he later said, seemingly unable to confirm that the Wii U development will be resumed later. "I think in the future as different platforms evolve towards service models and towards being really online-driven, community-driven platforms, then we'll definitely be looking at what our options are."
Previous statements from the firm made it seem simply a question of 'when' the Wii U version will arrive, having been put on the back burner to allow its dev team to focus on the PC version for now. But Sanders went on to cast doubts over whether the game will ever arrive on Wii U.
"If in the future we have an opportunity to address it again, we'll make future announcements. But as of right now we're focused completely on the PC version," he continued, the worrying word there being "if".
Sanders went on to insist the decision wasn't influenced by anything specific to Wii U, but simply a case of resources. "It's not a reaction to anything specific happening to [Wii U]," he said. "It was a really fun, cool platform to develop for. But you realise once you launch an online service that it's an all-consuming effort, so we really wanted to have all hands on deck."
Ghost Recon Online was first revealed last year and is developed by Ubisoft Singapore, which describes it as "the most social, connected and customisable Ghost Recon experience yet".