Nintendo has signed a new deal which allows users of the Unity Engine to build their games onto the Wii U, the company has announced.
The majority of Unity's 1.2 million registered users are indie developers who can use the tech to create PC, iOS, Xbox 360 and PS3 games. The engine also supports the Wii due to an agreement signed several years ago, but the renewal of that partnership suggests Wii U could be an outlet for indie games in the future.
Unity developers will, like with all systems, need to pay for a separate licence to publish on Wii U, and Nintendo will still need to approve games it will host online.
Nintendo has, however, also licensed the Unity Engine to use for itself and its third-party partners.
Unity Technologies CEO David Helgason said the deal marked an amazing opportunity.
"The rapid growth of incredible games coming from the experienced and talented developers in our community makes Unity the new development platform of choice
for triple-A console developers," he said.
"Nintendo's unfettered access to Unity will produce a wealth of insanely good games from knowledgeable Nintendo developers and the Wii U deployment add-on will create an amazing opportunity for our massive community of developers to showcase their incredible creativity on one of the most anticipated and innovative gaming platforms to date."