The creator of the cult '90s space sim Wing Commander has revealed a new studio with grand ambitions to create a genre-defining PC title.
Famed games designer Chris Roberts, who worked on both the Wing Commander and Privateer franchises, is now working on an PC project called Star Citizen.
The game has been in production for about twelve months at Cloud Imperium, a Los Angeles based studio founded by Roberts in April 2011.
In the years between his work at games studios, Roberts' career ventured into Hollywood where he worked as director and producer on films including Lucky Number Slevin, The Jacket and The Punisher.
Roberts believes his new game project will break new ground.
"In recent years, game designers have stopped innovating and pushing the boundaries of what you can do in this genre," he said. "I plan on bringing that kind of development mentality back into PC gaming and space sims in particular.
"There is a lot of noise out there regarding social and mobile games right now, and I think PC gamers are feeling a little left out of the mix. But the PC is still incredibly capable of presenting an experience that doesn't take a back seat to any other platform out there, including consoles.
"With my game, I want PC gamers to stand up, be counted and get excited again about all the great experiences their computer can deliver."
Roberts has taken the crowd-funding route for his game, though not specifically through Kickstarter. A donations page has been posted on the new website www.robertsspaceindustries.com to help raise necessary funds for completing development of the project.
"Our purpose today is to allow our fans to join us in this process early. It will likely be another two years before the full product is ready for release, but early backers will be able to play a version of the game a year from now," said Roberts.
Star Citizen will not be subscription-based nor a free-to-play title, but will elect the traditional one-time purchase model. In-game items will be available through microtransactions.