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Assassin's Creed 4: What we want to see

What's in store for the first next-gen chapter in Ubisoft's flagship series?

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LONGER DEVELOPMENT

Assassin's Creed 3 was developed in two years, which simply isn't enough for such a big game - especially when you factor in development of AnvilNext, which probably took half that time, and helping the Brotherhood/Revelations teams. That's why the engine was so poorly optimised for current hardware, and why there are so many scripted missions. Releasing a game a year is fine for a linear rollercoaster like CoD, but not a giant historical epic.

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