A spokesperson for Trine developers Frozenbyte has spoken about how Nintendo's Wii U eShop is indie friendly, with a model similar to Apple and Steam.
In an interview with IGN, Frozenbyte Marketing Manager Mikael Haveri explains how Nintendo's eShop is more on par with companies such as Apple and Steam rather than PS3 and Xbox, in the flexibility it offers indie developers.
Haveri says that "we have the power to price our products as we please, with just some basic guidelines from the big guys...We can set our own pricing and actually continuing on that by setting our own sales whenever we want. It is very close to what Apple and Steam are doing at the moment, and very indie friendly."
On top of that, Nintendo has no "basic payments for each patch," which Haveri states "were pretty high on most platforms," and indie developers can "update [their] game as much as [they] want."
Haveri remains cautious when it comes to update approvals and patch verification, as he doubts it will be as effortless as it is with Steam. Haveri expects the process to be "longer than what Steam has, but still very competitive when it comes to the current console standards."
Haveri claims that the Wii U eShop "looks to be a far superior channel to be a part of," and Nintendo "is definitely going in the right direction as far as small developers are concerned."